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Aloft News

🌀 PATCH NOTES - 0.3.4.35

[h3]BUG FIXES[/h3][hr][/hr]
  • [p]Fixed an issue that would cause errors to appear infinitely on the console when running a dedicated server, which would negatively affect performance.[/p]
  • [p]Did some modifications to the bug reporting tool, which may cause the tool to be temporarily unavailable. [/p]

🌀 PATCH NOTES - 0.3.4.34

[h3]NEW FEATURES[/h3][hr][/hr]
  • [p]A cutscene now plays when obtaining Insight from the basin of any Life Tree. [/p]
  • [p]Holding SHIFT when moving an item in the Island Creator will now allow you to move it in local space.[/p]
  • [p]Plants of any biome can now be planted on any island. [/p]
    • [p]Please note: plants from a different biome to an island’s will not contribute to its health.[/p][p][/p]
[h3]SMALL CHANGES[/h3][hr][/hr]
  • [p]Tools now look slightly different when a coating is applied or they are sharpened at the upgrade station. [/p]
  • [p]Improved the appearance of inflammable web hindrances. [/p]
  • [p]Modified the cutscene when restoring a Life Sapling.[/p]
  • [p]Modified sounds for Coward Enemies. [/p]
  • [p]Removed some confusing elements in the Big Resonator Fresco Island. [/p]
  • [p]Improved move gizmo accuracy on different axes for the Island Creator. [/p]
  • [p]The Sawmill Fresco will be pinged for players on the Table-Map before the Windmill Fresco.[/p][p][/p]
[h3]BALANCING[/h3][hr][/hr]
  • [p]The spinner can now make rope out of every type of corruption fiber. [/p]
  • [p]Critters now attempt to spawn much faster. [/p]
  • [p]Hidden critters are prioritized to spawn over non-hidden critters. [/p]
  • [p]Sportox and Flogade Shriekers will use their grab attack much less often.[/p]
[p][/p][h3]BUG FIXES[/h3][hr][/hr]
  • [p]Fixed an issue where several islands could spawn with corruption barriers that could not be destroyed. [/p]
    • [p]Please note: this fix only applies to islands that have yet to be discovered, for now. [/p]
  • [p]Added back missing Corruption Anomalies to several islands. [/p]
    • [p]Please note: this fix only applies to islands that have yet to be discovered, for now. [/p]
  • [p]Fixed an issue where Mykter Cowards’ attacks would not damage the player. [/p]
  • [p]The correct animation now plays when watching another player use the meditation pad in Life Sapling islands and Life Tree islands. [/p]
  • [p]Fixed an issue where unclaiming an island as a client in a multiplayer game and then leaving the game would make that island despawn. Unclaimed islands are now retained in the host’s world. [/p]
  • [p]Fixed an issue where the objective “Explore the Cavern Below the Tree” while on a Life Tree Island would be checked off early if the player explores the Life Tree before it is healed. [/p]
  • [p]Fixed issues with transparency on Water Buckets. [/p]
  • [p]The custom square leaf sail is now also unlocked with the regular square leaf sail.[/p]

🌀 PATCH NOTES - 0.3.4.31

[h3]NEW FEATURES[/h3][hr][/hr]
  • [p]Meditation Circle progression tracking:[/p]
    • [p]The three flowers will now be withered or bloomed based on the restored state of Life Sapling islands within a sector[/p]
    • [p]Up to three orbs will appear for each restored Life Tree within the same biome[/p]
    • [p]You can interact with the flowers and orbs to view a tooltip explaining the above[/p]
  • [p]Colour palette texture change for mushrooms on corrupted islands (per biome)[/p][p][/p]
[h3]AUDIO[/h3][hr][/hr]
  • [p]Increased the volume of the bee flying SFX[/p]
  • [p]Decreased volume of construction snapping SFX[/p]
  • [p]Added young/small tree destruction SFX[/p]
  • [p]Added Tech Tree SFX & music stinger[/p]
  • [p]Added Field Guide open/close equip/unequip SFX[/p]
  • [p]Changed attenuation curve of the Leecher so it is less audible at further distances[/p]
[p][/p][h3]BUG FIXES[/h3][hr][/hr]
  • [p]Fixed a bug that caused Home Islands to duplicate while the player was positioned far away[/p]
    • [p]Players now spawn on their Home Island when reloading a save file regardless of where they closed the game[/p]
  • [p]Fixed a bug where the tall and narrow wooden foundation did not visibly change when completed with a hammer[/p]
  • [p]Fixed many localisation errors and missing keys[/p]
  • [p]Fixed several quest-related bugs[/p]
    • [p]Reset player progress on the “Seeping Spouts & Brewing Hopes” quest due to some issues with the quest’s flow[/p]
  • [p]Fixed a bug that unlocked the "Ordered One of Each” achievement when loading a character that had 15 decorations unlocked (but not built)[/p]
  • [p]Fixed a bug that caused Cowards to play their "rising out of the ground" animation each time they were damaged[/p]
  • [p]Fixed a bug that caused the Atlas SFX to stop playing only for the player that gathered it[/p]
  • [p]Fixed a bug with the spiky glider pattern not appearing[/p]
  • [p]Fixed a bug where the axe finale VFX appeared at the level of the player’s feet[/p]
  • [p]Fixed a bug that caused some of the hands/tools transparent VFX to look off in first-person view (mainly the torch’s fire and bucket’s water)[/p]
  • [p]Fixed a bug that caused a random bright light by removing an unwanted light source on a corruption asset[/p]
  • [p]Fixed NullReferenceException error coming from the Meditation Pad[/p]
  • [p]Fixed a bug where the player was no longer able to change items in their toolbar after trying to equip an invalid item[/p]
  • [p]Fixed several minor island and puzzle-related issues[/p]
    • [p]These fixes only retroactively apply to undiscovered islands in existing worlds[/p]

Nominate Aloft for the Sit Back and Relax category in the Steam Awards! 🏆

[p]Ahoy Sky Sailors! 
[/p][p]The Steam Awards are here, and we would be eternally grateful for your vote! [/p][p]Aloft is all about finding one's zen: building, soaring, tinkering, and cozifying a home. If that resonates with you, we’d love to have your vote in the “Sit Back and Relax” category. 
[/p][p]Your feedback on the Blight and Bloom update has been incredible. It’s the best encouragement the team can get while we work away on the next major update. We can’t wait to talk about it more - but until then, Sky Sailors, let's go vote, then float in our sky...boat.  
[/p][p]And pet a goat. 🐐 
[/p][p]Thank you for your support![/p][p][/p][p][/p]

Aloft Joins the Build, Design, Chill Event! 🏠

[p]Ahoy Sky Sailors! [/p][p]Aloft is part of the Build, Design, Chill event, which needs no introduction (the clue is in the title).  [/p][p][/p][p]We’re in excellent company, with plenty of other lovely games where chilling and building make up part of their DNA.  [/p][p][/p][p]The recent Bloom & Blight update has reshaped the skies of Aloft, adding new world generation, revamped progression, Life Trees, Wind Lanes, and much, much more! [/p][p][/p][p]A home awaits you, so pick the shiniest rock in the skies and turn it into a place where adventures begin. [/p][p]We’ll see you in the clouds. ⛅ [/p][p][/p][p][/p][p]Visit the event page[/p]