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Project Absentia 8/12/2021 Update

Project Absentia Demo dated 8/12/2021 has been updated with the following fixes

  • Updated E1M3 a bit more to include a better ending sequence and combat arena - This included a scripted sequence with the primary antagonist of Episode 1.
  • Reworked the Plasma Rifle - fires much faster in primary fire, secondary fire rips through enemies, using static cling to suck in enemies within a radius and electrocute them
  • Fixed a bug in E1M4 where enemies would spawn endlessly
  • Minor art changes here and there
  • Fixes under the hood, too many to count
  • Updated WIGZDoom to latest dev build