Project Absentia 8/12/2021 Update
Project Absentia Demo dated 8/12/2021 has been updated with the following fixes
- Updated E1M3 a bit more to include a better ending sequence and combat arena - This included a scripted sequence with the primary antagonist of Episode 1.
- Reworked the Plasma Rifle - fires much faster in primary fire, secondary fire rips through enemies, using static cling to suck in enemies within a radius and electrocute them
- Fixed a bug in E1M4 where enemies would spawn endlessly
- Minor art changes here and there
- Fixes under the hood, too many to count
- Updated WIGZDoom to latest dev build