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Surprise! The Actual Final Demo!

So we decided to add a dash to the game at the last minute to celebrate us being at Realms Deep.

Upon the suggestion of some of our playtesters and people observing said playtesters.

You see that cover image? That's Abby dashing backwards through the newest room in E1M3!

You can dash in all four cardinal directions, as well as diagonally. By default this uses the shift key.

Wait? Doesn't the shift key make you run?

Not anymore! You're always running now.

We found in playtesting people struggled with the default walk speed, but improved gameplay wise when they were running.

We also fixed some issues in E1M1, E1M2, and E1M3.

We also fixed some interesting bugs with E1M4's boss - Asphodel. (She's proven to be ironically, for the first boss, the most difficult boss to code).