1. Geometry Arena 2
  2. News
  3. v0.4.2 Update

v0.4.2 Update

[h2]Update Log[/h2]

Fixed several minor bugs.
Improved scrolling experience in the loadouts interface.
Added and modified some icons.
Renamed the stat Reroll Times to Rerolls Gain. Changed its value display from a percentage to a flat value. Polished its description.
Removed the supply-type upgrade: Reroll Chances.
Reduced the Reroll Gain boost from every 1 luck: +5% → 3%.
Reduced rerolls cost per banish: 3 → 2.
Skipping upgrades will now refund some rerolls, the amount depending on Rerolls Gain.
Improved the layout and related text descriptions in the upgrade interface.
Enhanced effects of 4 upgrades: Amulet, Crit Master, Lucky Barrage, Wheel of Fortune.
Modified effects of 3 upgrades: Favour, Keeper, Flashback.
Modified preconditions of 5 upgrades: Lucky Star, Extra Barrage, Extra Mine, Extra Grenades, Extra Charge.


[h2]Recent Development Plan[/h2]

Since Geometry Arena 2 entered early access, I've received a lot of valuable feedback and suggestions from players. One significant issue is that some of the game's mechanics are quite obscure or hardcore, making it difficult for new players to get into the game and delaying the enjoyment.
Over the past serveral months, I've been focusing on these issues, designing and comparing various solutions. I now have a series of plans that need to be implemented and tested. The game will undergo multiple consecutive updates, bringing significant changes to many existing systems.

This version serves as a foundation, modifying the mechanic details related to the Rerolls and Luck. Here are the previews for the upcoming updates:
v0.4.3: To rework the precondition/subsequent framework of upgrades, with some adjustments to upgrade effects. This will ensure that more upgrades appear when players need them.
v0.4.4: Based on the new framework, many upgrades will be added or modified.
v0.4.5: To rework the difficulty options system.
v0.4.x: To be determined. There might be changes to mastery and module system, which could be postponed to future versions.
v0.5.0: A new progression system.

Each change will require extensive testing and feedback. Feel free to share your thoughts on the new versions, and I will promptly make necessary evaluations and adjustments.


[h2]Community[/h2]

Your suggestions and feedback are quite valuable to me.
Please feel free to share them via Steam or Discord.
I'd love to hear from you!
Geometry Arena 2 Discord