Upcoming Hotfix #1
[p]
[/p][h3]Attention, Firefighters![/h3][p]
First off, a huge thank you to everyone for playing Firefighting Simulator: Ignite and sharing your feedback over the last few days. It's been incredible to see how you've been engaging with the game and helping us identify issues that need attention.
We're currently preparing to release a first hotfix early next week. Because this update needs to be coordinated across all platforms for crossplay, we don't have an exact timing for this.
The main focus of this hotfix is addressing as many crashes as possible.
Please note that the download size will be around 25GB, due to changes in compression.
[/p][p]Here is a tentative list of fixes:[/p]
[/p][p]Known Issues & Workarounds[/p][p]
While we work on these fixes, here are some temporary solutions for common issues:
[/p]
Thank you for your patience and continued support as we work to improve the gameplay experience!
Your Firefighting Simulator Team 🧑🚒[/p]
First off, a huge thank you to everyone for playing Firefighting Simulator: Ignite and sharing your feedback over the last few days. It's been incredible to see how you've been engaging with the game and helping us identify issues that need attention.
We're currently preparing to release a first hotfix early next week. Because this update needs to be coordinated across all platforms for crossplay, we don't have an exact timing for this.
The main focus of this hotfix is addressing as many crashes as possible.
Please note that the download size will be around 25GB, due to changes in compression.
[/p][p]Here is a tentative list of fixes:[/p]
- [p]Fixed issue where conscious victims would not properly enter the aerial cage when following the player[/p]
- [p]Fixed input issues on vehicle interactions (Siren, Yelp) while driving[/p]
- [p]Fixed an area that was almost impossible to extinguish in the mission "The Kiosk"[/p]
- [p]Fixed holes in destroyed residential roofs: It is no longer possible to fall through and get stuck[/p]
- [p]Fixed several translation issues[/p]
- [p]Fixed issues with AI firetruck obstacle detection[/p]
- [p]Fixed a compression issue on Intel 13th and 14th gen. CPUs. This has sadly led to most content being compressed again inflating the patch file size. We are sorry for the inconvenience =([/p]
- [p]Improved general game stability[/p]
[/p][p]Known Issues & Workarounds[/p][p]
While we work on these fixes, here are some temporary solutions for common issues:
[/p]
- [p]Extremely bright screen on PC: Try changing the Quality Preset in your graphics settings. You should be able to re-apply your original settings afterwards.[/p]
- [p]If you are experiencing crashes in the mission "Crashing the Party", try skipping the approach when starting the mission. This can help to avoid the crash.[/p]
- [p]Severe FPS drops when using foam with FSR Frame Generation enabled: Disable FSR Frame Generation in the graphics settings.[/p]
- [p]Crashes related to GPU drivers: It may help to launch the game with the following startup option: "-clearPSODriverCache". If your problem persists, remove this option again as it will slowdown the game start.[/p]
Thank you for your patience and continued support as we work to improve the gameplay experience!
Your Firefighting Simulator Team 🧑🚒[/p]