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Chilly DevLogs from Alaska ! #76 Building and Functions

Welcome to a seventy-six DevLog for Alaska Gold Fever!
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Hello, explorers and adventurers!

Hey everyone! ๐Ÿ‘‹
Welcome to another development update from Alaska Gold Fever - our survival/simulation game set during the legendary Gold Rush in the wilds of Alaska.

In this devlog, weโ€™re focusing on three new structures weโ€™ve recently added to the world: the Bank, the Shed and the Weapon Shop.
Here's how we built them in 3D and what roles theyโ€™ll play in the game!

[h2]๐Ÿฆ Bank
๐Ÿ”ง 3D Development:
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We designed the bank as a classic wooden structure from the late 1800s โ€“ complete with a large signboard, a front porch, and reinforced doors. We took inspiration from historical photos of Dawson City during the gold rush.

Modeling was done in Blender, using a combination of custom meshes and PBR materials (weathered wood, metal details, dirty glass) to create that gritty frontier look.
[h2]๐Ÿฆ Bank
๐Ÿ—๏ธ In-Game Functions:[/h2]

-Safe deposit for storing your gold and cash โ€“ protects from theft or accidents.

-Loan system โ€“ take out loans to purchase better tools, land, or upgrades.

-Loan system can be usefull to prevent "softlocking" by players (when you lose all your gold and EQ)




[h2]
๐Ÿชต Shed
๐Ÿ”ง 3D Development:[/h2]

This building was created as a modular structure - easy to adapt into different uses like stalls, small workshops, or repair stations. The core design is open, with wooden shelves, crates, and a handmade sales counter. The style is rough, functional, and fully in line with the DIY nature of frontier life.
[h2]๐Ÿชต Shed
๐Ÿ—๏ธ In-Game Functions:[/h2]

-Buy/sell basic supplies โ€“ food, tools, machine parts, and fuel.

-Hide from snowing.

-Future upgrade paths: expanding the shed into a full-fledged store or outpost.



[h2]๐Ÿ”ซ Weapon Shop
๐Ÿ”ง 3D Development:[/h2]

The weapon shop was built to match the rugged aesthetic of the game โ€“ think timber-framed exterior with reinforced windows and a secure interior for storing firearms and ammo. We placed special attention on lighting and interior space so players can inspect gear up close. Interior will shown later in future devlogs ;)
[h2]๐Ÿ”ซ Weapon Shop
๐Ÿ—๏ธ In-Game Functions:
[/h2]
-Purchase weapons โ€“ rifles, pistols, shotguns (for defense against wildlife or hostile NPCs).

-Buy ammo and upgrades

-In the future: hunting licenses, gun customization bench, and rare weapon drops.




[h2]๐ŸŽฏ What's Next?[/h2]

Weโ€™re currently integrating these buildings into the world map, along with NPCs and their dialogue systems. Stay tuned for upcoming devlogs !


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Best regards,
Baked Games Team

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