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Chilly DevLogs from Alaska ! #81 The Multi-Level Mine

Welcome to a eighty-one DevLog for Alaska Gold Fever!
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⛏️ Deep Dive: The Multi-Level Mine

Hello again, brave prospectors!

Today’s devlog is all about going underground.
We’ve been working on the multi-level mine - a place full of treasures, dangers, and (of course) technical nightmares for our dev team.



Super Minecarts

The star of the show is the minecart. You’ll be able to ride it through tunnels, carrying gold and supplies between levels. Sounds fun, right?



Well… the cart can have has a personality of its own:

Too slow - feels like watching paint dry.

Too fast - feels like a rollercoaster.

We’re still fine-tuning the speed!



The Elevator Problem


We also wanted to add elevators to connect the mine levels. Easy, right? Nope. For developers, elevators, ladders, stairs, and doors are pure nightmares. Why? Because players will always find a way to break them! Really! And it can occur in every game!

A view for a whole multi-leveled gold mine.

So yes, elevators in mines are coming - but we’re bracing ourselves for the chaos.

That’s all for this update! Next time, we’ll show you even more underground secrets. Until then – hold on tight to those minecarts!

⛏️⛏️⛏️⛏️⛏️⛏️
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Best regards,
Baked Games Team

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