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Chilly DevLogs from Alaska ! #45 - Hair - look stylish on Alaska !

Welcome to a forty-fifth DevLog for Alaska Gold Fever!


Hello travelers!

Greetings, stylish prospectors and virtual hairstylists!
Yes!
Today, we're unraveling the mysteries behind the mesmerizing hair in Alaska Gold Fever's 3D world!

Sculpting in Blender: The Artistry of Hair Creation:


Non-typical topic but a important one!! Every character need a hair (almost, sometimes a baldy one is enought). We also use these tools in our other games!



Our hair-raising adventure begins in Blender, where our 3D artists do their magic to sculpt the perfect "fur" for our characters.



Your Colorful Frontier


But here's the real treat for our prospectors – customization galore!
Unity empowers you to personalize your Alaskan adventure with a color palette of your choosing.
Easy to use, standard "color palette". I bet you have seen this somewhere else too :D



Hair in a static state? Not in our 3D game!
Unity allows us to introduce the captivating dance of wind through our characters' hair!
Just look how it looks ! Too pretty? Don't worry, a Character Artist will make it more "dirty" and realistic - just fit for a Alaskan gold rush ;)




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Making a game is such a journey and you can be a part of it!
Join our playtests on Steam Store Page!
You can also use our Discord server to send some feedback!

Best regards,
Baked Games Team

Try our greatest hit!
https://store.steampowered.com/app/842180/Prison_Simulator/