Chilly DevLogs from Alaska ! #53 Leave your mark on the snow
Welcome to a fifty-three DevLog for Alaska Gold Fever!
Hey there, brave prospectors!
Today, we're delving MORE into details about footprints in the snow in Alaska Gold Fever.
Join us as we explore the development of our footprint mechanics and how they can help you track both animals and humans.
"Always leave your mark"
Our goal was to make every step in the snow look and feel realistic.
Using Unity's tools, we developed a mechanic that allows for clear, visible footprints in the snow.

Tracking Your Own Path

Your footprints aren't just for show – they're a survival tool.
Here's how they can help:
[h3]
-Finding Your Way Back: Easily retrace your steps back to your camp.
-Exploring New Areas: Footprints help you map out the areas you've already explored.
-Tracking Others: Follow the footprints of other prospectors to uncover interesting finds or potential dangers (wild animals or wild... humans?)[/h3]

"What? Whose footprints are these?"
The snow doesn't just remember your steps – it also records the movements of animals. Tracking animal footprints is crucial for hunting and wildlife observation.
Discover tracks of deer or moose that can lead to bountiful hunts.
Bear tracks and other predator footprints (wolfes) can warn you of potential threats.

Creating realistic footprints required advanced technology. Thanks to Unity, footprints can appear and disappear dynamically based on weather conditions and player activity.
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Making a game is such a journey and you can be a part of it!
Join our playtests on Steam Store Page!
You can also use our Discord server to send some feedback!
Best regards,
Baked Games Team
Try our greatest hit!
https://store.steampowered.com/app/842180/Prison_Simulator/
