Playing with Fire
Hi everybody, I’d like to show you several examples of the interaction with fire that are available in Njorun’s Will.
A flammable bollur serves as a temporary fire carrier: players can telekinetically manipulate it to bring the flame to the desired place.
A bottle with an explosive substance goes off when it gets close to the fire. An explosion deals damage to living beings and particular objects around it.
There is a certain type of gas that comes from beneath the ground - breathing it is extremely harmful. As you understand, gas can burn.
Also, water extinguishes fire.
These are some of the interactions inspired by the games having a systemic game design at their cores.
—
Let us know what you think here or on our Discord Server!
Wishlist and Follow!
https://store.steampowered.com/app/1678040/Njoruns_Will/
Thanks,
gul3n
A flammable bollur serves as a temporary fire carrier: players can telekinetically manipulate it to bring the flame to the desired place.
A bottle with an explosive substance goes off when it gets close to the fire. An explosion deals damage to living beings and particular objects around it.
There is a certain type of gas that comes from beneath the ground - breathing it is extremely harmful. As you understand, gas can burn.
Also, water extinguishes fire.
These are some of the interactions inspired by the games having a systemic game design at their cores.
—
Let us know what you think here or on our Discord Server!
Wishlist and Follow!
https://store.steampowered.com/app/1678040/Njoruns_Will/
Thanks,
gul3n