Portal Dungeon - Demo Update v1.2
Hello everyone! We will be participating in an upcoming event: Next Fest!
Before that, we made bug fixes and added new content to the game.
The specific update content is as follows, I hope you all have fun!
Before that, we made bug fixes and added new content to the game.
The specific update content is as follows, I hope you all have fun!
Bug fixes and changes
- Add new item.
- Add hidden bosses.
- Add golden slime.
- Increase the effect of upgrade, blood recovery, and grid file.
- Add village scarecrows.
- The game logo will now be switched according to the language.
- Item Overview is now sorted by item level.
- Adjusted the character movement mechanism.
- Adjusted the damage and appearance time of Shadow Assassin, and has a countdown prompt.
- Adjusted the mechanics and values of some props.
- No longer picking up a lot of overlapping items at once.
- The character is now invincible in the select level UI.
- NPCs that replace items appear in the store.
- Monster stat balance adjustment.
- Fixed the issue that the client would not pick up coins automatically.
- Fixed the problem that the handle cannot switch roles.
- Fixed the issue that the level options may disappear when opening the level UI.
- Fixed the interaction between some summons and monsters.
- Fixed the problem that some platforms are too high and the characters can't go up.
- Fix some item description errors.