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Portal Dungeon - Demo Update v1.2

Hello everyone! We will be participating in an upcoming event: Next Fest!
Before that, we made bug fixes and added new content to the game.
The specific update content is as follows, I hope you all have fun!

Bug fixes and changes
  • Add new item.
  • Add hidden bosses.
  • Add golden slime.
  • Increase the effect of upgrade, blood recovery, and grid file.
  • Add village scarecrows.
  • The game logo will now be switched according to the language.
  • Item Overview is now sorted by item level.
  • Adjusted the character movement mechanism.
  • Adjusted the damage and appearance time of Shadow Assassin, and has a countdown prompt.
  • Adjusted the mechanics and values of some props.
  • No longer picking up a lot of overlapping items at once.
  • The character is now invincible in the select level UI.
  • NPCs that replace items appear in the store.
  • Monster stat balance adjustment.
  • Fixed the issue that the client would not pick up coins automatically.
  • Fixed the problem that the handle cannot switch roles.
  • Fixed the issue that the level options may disappear when opening the level UI.
  • Fixed the interaction between some summons and monsters.
  • Fixed the problem that some platforms are too high and the characters can't go up.
  • Fix some item description errors.