Portal Dungeon - Demo Update v1.26
Hello everyone, before the release of the early access, we updated the demo version so that its game experience will be closer to the original.
*The archive of the trial version can be inherited
*However, the way to unlock characters will be different.
*The archive of the trial version can be inherited
*However, the way to unlock characters will be different.
Bug fixes and changes
- Added blue coin merchants that appear randomly.
- Added setting page -> damage digital switch.
- Added setting page -> bullet translucency.
- Injury and low blood volume prompts have been added.
- Added the function of jumping down on the platform (down+jump).
- Added hint board.
- Added NPC tips.
- Added Silver Slime.
- Added [Devil Libra] effect.
- The blood volume and attack power of golden slime will decrease due to low level.
- Item prices in shops have been lowered.
- Treasure chests increase in price as their levels increase.
- Bosses will have extra health on hard difficulty.
- Enhanced equipment: The price of items that increase the number of uses has increased.
- Strengthen defense talent.
- Tab to view items will be arranged according to the order of rank > acquisition.
- The probability of appearing the treasure chest that chooses one of the three has been greatly increased.
- Now basket coins and purple coins, as long as one person picks them up, everyone can get them.
- Reduced the laser rotation speed of the second level boss.
- Experience boost given by monsters.
- Monster HP growth down.
- Fix some props or skills that can bounce, causing shuttle in the wall.
- Fixed the issue that triggering does not consume blue coins under certain circumstances.
- Item value balance, strengthen most white class items.
- Balance the character's ability and value.