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Portal Dungeon News

Portal Dungeon - Update v0.98869

Bug fixes and updates
  • Newly added special enemies, now when the enemy level reaches 20 or above, there is a chance to appear in the level. Only the use of scene weapons can cause effective damage to it.
  • Now in the room that inherits the progress of the level, the equipment cannot be used.
  • Now when the max shield is increased, the current shield is also increased.
  • Fixed variant 3 of shield soldier skill 2, only the rear has shock waves.
  • Fixed that when holding the item [Converter], the blood volume did not drop to 1 point.
  • Fixed item [Bloody Shawl] not stacking correctly.
  • Fixed the problem that in the room that inherits the progress of the level, the inheriting engineer will drop equipment.

Portal Dungeon - Update v0.988683

Bug fixes and updates
  • Armor drop speed changed: 0.1s > 0.15s.
  • Fixed the problem that the attack speed of mechs on the client side is not normal.
  • Fixed the problem that when holding the item [Greedy Gold Coins], you can get extra gold coins by repeatedly riding the mecha.

Portal Dungeon - Update v0.988682

Bug fixes and updates
  • Update the projectile management mechanism to reduce the delay caused by a large number of projectiles when playing multiplayer.
  • Update the trigger method of the item [Monster Heart]: Now after death, it will be automatically revived after 3 seconds.
  • Now after defeating the boss of the first level, there will be a platform where you can jump to the upper level.
  • Adjusted the character's skill duration.
  • Fixed the low health effect remaining on the screen after leaving the mecha.
  • Fixed the problem that after the mecha exploded, it would become invisible when summoned again.
  • Fixed the problem that it is possible to return to the village in a mech.
  • Fix variant 3 of engineer skill 3, can trigger excessive amount of props [Slime Egg].
  • Fix ninja skill 4, an error caused by multiple uses.

Portal Dungeon - Update v0.988681

Character balance adjustment
  • Shield
    1. Basic attack power: 5>5.5
    2. Basic health: 10>11
    3. Passive Ability: Originally, the effect was not triggered when receiving damage from oneself, but now it is changed to activate the trigger effect on the nearest enemy.
    4. Variation 3 of skill 1: 200% damage per second > 50% damage every 0.2 seconds.
    5. Skill 2: 600% damage once > 100% damage every 0.1 seconds.
    6. Skill 3: Stone Pillar now also has character passive ability.

Portal Dungeon - Update v0.98868

Bug fixes and updates
  • Added a new character: Shield and its related skins and achievements.
  • Updated the summoning of the item [Mecha Communicator].
  • Fixed the problem that the equipment enhancement was not stored in the stage progress storage.
  • Fixed the problem that when the character jumps down from the platform, the summoned objects will also fall down.
  • Fixed Bomb Skull achievement issue.
  • Fixed the problem that when holding the item [Converter], and then picking up multiple [Heavy Equipment], it will not be converted into the corresponding value immediately.