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Portal Dungeon News

[Next Fest] Welcome to try our game!

We will showcase the developer's gameplay video at the Next Fest!
All players are welcome to play our game, hope you have fun!

Portal Dungeon - Demo Update v1.2

Hello everyone! We will be participating in an upcoming event: Next Fest!
Before that, we made bug fixes and added new content to the game.
The specific update content is as follows, I hope you all have fun!

Bug fixes and changes
  • Add new item.
  • Add hidden bosses.
  • Add golden slime.
  • Increase the effect of upgrade, blood recovery, and grid file.
  • Add village scarecrows.
  • The game logo will now be switched according to the language.
  • Item Overview is now sorted by item level.
  • Adjusted the character movement mechanism.
  • Adjusted the damage and appearance time of Shadow Assassin, and has a countdown prompt.
  • Adjusted the mechanics and values of some props.
  • No longer picking up a lot of overlapping items at once.
  • The character is now invincible in the select level UI.
  • NPCs that replace items appear in the store.
  • Monster stat balance adjustment.
  • Fixed the issue that the client would not pick up coins automatically.
  • Fixed the problem that the handle cannot switch roles.
  • Fixed the issue that the level options may disappear when opening the level UI.
  • Fixed the interaction between some summons and monsters.
  • Fixed the problem that some platforms are too high and the characters can't go up.
  • Fix some item description errors.

The Night Market Festival - The trial version is open again!

Hello everyone! This time in conjunction with the [The Night Market Festival] event, we will open the trial version again at 12:00 (PDT) on August 4th for everyone to play!
After the suggestions collected last time, a lot of content has been adjusted and some new systems have been added. Hope players can have a better gaming experience!

Bug fixes and changes
  • Added talent system.
  • Added the task mechanism in the elite level.
  • Added character selection page.
  • Added special props.
  • Added character abilities.
  • Increase the effect of relics in the level.
  • Other player IDs are displayed next to the health bar.
  • Difficulty selection function moved to villages.
  • Distinguish the health bar of friendly units.
  • Adjusted boss behavior.
  • Adjusted the numerical balance of characters and monsters.
  • Optimized performance.
  • Lots of bug fixes.

Portal Dungeon - Demo Update v1.0.3

Hello everyone, the closing date of this demo version is approaching. In this update,
We will temporarily open the characters that originally needed to be unlocked for everyone to use, I hope everyone has a good time!

Bug fixes and changes
  • Fixed the problem that props would fall to places that cannot be picked up.
  • Fixed the overlapping problem caused by music adjustment.
  • Fix some background display problems.
  • Fixed the problem that some monsters will attack their own side after they become our side.
  • Adjusted the increase in monster level when advancing in the third stage.
  • Adjusted monster health growth in multiplayer.

Portal Dungeon - Demo Update v1.0.2

Hello everyone, I have received a lot of feedback from enthusiastic players these days, thank you very much for your love!
We will adjust the game content after collecting suggestions, hoping to polish the game more perfect.

This update is mainly to fix some bugs that obviously caused the game experience. We are still working on other balance adjustments and new content.
It is expected that some interesting content will be implemented when the next demo version opens!

Bug fixes and changes
  • Fixed an issue where using the keyboard to click the up and down keys caused the character to move unnaturally.
  • The problem that the E key cannot be set when the key is changed is fixed.
  • Fixed an issue where cobwebs would bind invincible units.
  • Fixed an issue where the character might not be able to move after being revived.
  • Fixed an issue where the attack power of summoned objects might be less than 1 point.
  • Fixed the problem of no music caused by turning up the volume again after turning the volume to zero.
  • Fixed the problem that the UI sound effects were not adjusted when the sound effects were adjusted.
  • Some text descriptions have been modified.
  • When using the mouse wheel to slide the UI, the problem of moving too slowly has been adjusted.
  • When there is no equipment to enhance, the store will give a hint.
  • Following crosshairs can now be toggled in settings.


Due to our negligence, version 1.02 was easily unable to continue the game. We have urgently fixed it, please update to version 1.021, we are very sorry for the inconvenience.