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Portal Dungeon News

Portal Dungeon - Update v1.08

Update
  • New item: Mobile Power Shield

    When a player's shield falls below 25%, it will regenerate by 4% per second (increasing by 2% each) for 10 seconds, with a cooldown of 180 seconds.
  • Three new Mid-Autumn Festival monsters have been added, which will appear in the first and fourth levels.
  • Now after the boss dies or when the game is reset, all enemy bullets on the field will be cleared.
  • Now after defeating the boss in Boss Rush mode, life, shields, skills, and equipment will be fully restored immediately.
  • Now when entering Boss Rush mode from the village, the number of uses of skills and equipment will be restored.
  • Blue coins will now be awarded for completely clearing the Boss Rush mode.
  • Fixed the problem that in Boss Rush mode, if you purchase equipment while the equipment is activated, you will not get the equipment.
  • Fixed an issue where the animation of some bullets would not stop when the single-player game is paused.
  • Fixed the problem that some achievements for killing bosses cannot be obtained in Boss Rush mode.
  • Fixed the issue where when the enemy level is very high and the enemy: [Middle Aged Hero] is encountered, when he enters the second stage with low health and recovers health, the player will be unable to hit him.


v1.081
  • Fixed the problem that the bullet animation of Mage Skill 1 does not play.

Portal Dungeon - Update v1.07

Update
  • New item: Sword of Blood

    When using the [2] skill, summon a sword of blood to deal 400% (increases by 400% per use) of the target's maximum health as damage.
  • Added a new rotating boss in the seventh level: Undead.
  • Increase the priority of boss [Shadow Guardian] to summon enemies.
  • Updated the enemy level growth curve in endless mode.
  • Updated some descriptions.
  • Fixed the issue where some platforms in the third level could not be jumped down.

Portal Dungeon - Update v1.06

Update
  • Added a new rotating boss in the fifth level: Lava Shark.
  • Added infinite mode.
  • When passing the EX level, you will be asked whether to repeat the challenge.

Portal Dungeon - Update v1.05

Update
  • Added new item: Throwing Dart

    When using the [1] skill, it fires a dart dealing 100% damage (increases by 35% each), and after hitting the target, it will lock onto distant enemies and continue attacking until the time ends.
  • Added the rotating boss of the first level: Golden Slime King.
  • Increase the initial number of enemies on the field.
  • Increase the health of mission guardian crystal.


[h2]Balance adjustment[/h2]

    [h3][Character][/h3]
  • Warlock
    Skill 1 damage: 350%>450%.
    Skill 3 multiplier: 66%>100%.
    Skill 4 damage: 250%>350%.

  • Zombies
    Skill 3 damage: 500%>700%.

  • Shield Soldier
    Normal attack damage: 200%>300%.
    Skill 1 damage 300%>700%.
    Skill 1 cooldown: 3.5>6 seconds.
    Skill 3 damage 800%>1600%.
    Skin 3 tentacles base attack speed increased by 50%.

  • Paladin
    Skill 1 damage: 150%>300%.
    Skill 1 variant 3 damage: 50%>100%.
    Skill 4 damage: 250%>300%

  • Archer
    Skill 3 damage: 200%>700%.

  • Soldier
    Normal attack damage: 80%>100%.
    Now starts the game with the equipped missile launcher.

  • Engineer
    Now when Skill 2 explodes, it will cause damage in a wide area.

  • Berserker
    Skill 1 variant 3 multiplier 10%>20%.

  • Cat
    The skin 3 trigger rate is 30%>40%.
    Now skill 3 variant 1 becomes a large-scale scattering in the front.

    [h3][Items and Equipment][/h3]
  • Battle Blade
    Damage:45%>60%.
    Each damage increase: 10%>15%.

  • Baseball Bat
    Damage:30%>45%.
    Each damage increase: 10%>15%.

  • Sticky Bomb
    Each damage increase: 15%>25%.

  • Magic Book of Lightning
    Each damage increase: 20%>40%.

  • Gas Barrel
    Each damage increase: 15%>40%.

  • Cursed Hand
    Each damage increase: 25%>75%.

  • Samurai Sword
    Each damage increase: 10%>25%.

  • Vampire Bat
    Trigger probability: 1%>2%.

  • Magic Book of Storms
    Damage:30%>45%.
    Each damage increase: 10%>15%.

  • Wand of Wisdom
    Damage:50%>60%.
    Each damage increase: 5%>10%.

  • Ice Blade
    Damage:50%>100%.
    Each damage increase: 25%>50%.

  • Horn Hat
    Damage:150%>200%.

  • Stun Gun
    Damage:100%>250%.
    Each damage increase: 50%>75%.

  • Energy Glove
    Damage:1000%>2000%.

Portal Dungeon - Update v1.042

Update
  • The attack speed of skill 1 of [Shaman] will not be reduced now.
  • Now become a friendly enemy, when killing other enemies, the player will get money and experience points.
  • Fixed [Shaman]'s skill 2 variant 2's damage will increase or decrease due to curses and items.
  • Fixed [Shaman]'s skill 2 variant 2 not triggering the hit item effect.
  • Fixed [Shaman]'s skill 3 triggering the hit item effect.
  • Fixed an issue where some enemies that became friendly would still attack the player.