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Portal Dungeon News

Portal Dungeon - Update v0.99064

Hello everyone, the game content that was originally expected to be added cannot be updated this week, so it can only be postponed to next week.
At the same time, thank you players for your support, and your suggestions and feedback have made the game more and more perfect.

Update
  • Added Portuguese and Spanish.
  • Optimized Japanese and English.

Portal Dungeon - Update v0.99063

Bug fixes and updates
  • Added game archive damage detection mechanism.
  • Now prompts which enemy the player was killed by.
  • Now will prompt teammates to pick up items.
  • Fixed the problem that the difficulty was not synchronized.
  • Fixed the problem of super jumping on the platform under certain circumstances.

Portal Dungeon - Update v0.99062

Bug fixes and updates
  • Slightly increased the collision range of Berserker's normal attack.
  • Adjusted the correct duration of Berserker skill 2.
  • Fixed the problem that some character skills would be interrupted after using [Health Potion].
  • Fixed that when Berserker triggers [Hat of Echoes], the resulting clone does not display the corresponding skin.
  • Fixed Berserker skin 1's normal attack not triggering item effects correctly.
  • Fixed the problem that the appearance of the Berserker skill 4 does not change back after returning to the village after death.

Portal Dungeon - Update v0.9906

  • Added character: Berserker.
    • Ability: The lower the health, the higher the damage dealt. Every 180 seconds, there is a skill that prevents the player's health from dropping below 1 for 10 seconds.
    • Normal attack: After charging, swing a greatsword to deal 1~4 hits (increases maximum hits based on attack speed) of 200% damage to the front, with a 25% chance to inflict bleeding.
    • Skill 1: Perform an extremely powerful jumping attack on the target, dealing 500% damage.
    • Skill 2: Deal 5 hits of 150% damage over a wide area in front and cause bleeding.
    • Skill 3: Each time an enemy is inflicted with bleeding, you will gain 1 per layer of [Thirst] (lasts 1 second). You can use a skill to release all the [Thirst] layers and perform a wide-range attack, dealing 50% damage to enemies and restoring 2% health per [Thirst] per layer. (The duration is halved every 100 per layer.)
    • Skill 4: Spend 30% of life temporarily to greatly increase attack speed, attack range, and enhance all skills' attack range, causing the target to bleed additionally for 6 seconds.


v0.99061
  • Fixed Berserker's attack animation to prevent the animation from stopping.
  • Violent Rabbit Mecha's shield duration has been reduced by 33%.

Portal Dungeon - Update v0.9905

Update
  • Added monsters to the seventh stage and EX stage.
  • [Robot] Base health adjusted: 8 > 6.5.
  • Some bosses and monsters have increased health.
  • English text updated.