Ability: The lower the health, the higher the damage dealt. Every 180 seconds, there is a skill that prevents the player's health from dropping below 1 for 10 seconds.
Normal attack: After charging, swing a greatsword to deal 1~4 hits (increases maximum hits based on attack speed) of 200% damage to the front, with a 25% chance to inflict bleeding.
Skill 1: Perform an extremely powerful jumping attack on the target, dealing 500% damage.
Skill 2: Deal 5 hits of 150% damage over a wide area in front and cause bleeding.
Skill 3: Each time an enemy is inflicted with bleeding, you will gain 1 per layer of [Thirst] (lasts 1 second). You can use a skill to release all the [Thirst] layers and perform a wide-range attack, dealing 50% damage to enemies and restoring 2% health per [Thirst] per layer. (The duration is halved every 100 per layer.)
Skill 4: Spend 30% of life temporarily to greatly increase attack speed, attack range, and enhance all skills' attack range, causing the target to bleed additionally for 6 seconds.
v0.99061
Fixed Berserker's attack animation to prevent the animation from stopping.
Violent Rabbit Mecha's shield duration has been reduced by 33%.
Portal Dungeon - Update v0.9905
Update
Added monsters to the seventh stage and EX stage.
[Robot] Base health adjusted: 8 > 6.5.
Some bosses and monsters have increased health.
English text updated.
Portal Dungeon - Update v0.9904
Bug fixes and updates
Added items: Lighter: 15% chance (increases by 10% each) to leave behind a fireball when jumping. Those who touch it will be burned and take 8% of their maximum health per second (only 0.5% damage for bosses) for 3 seconds.( When [Lighter] and [Butt] are activated at the same time, it will cause a wide range of abnormal status) Heart Ring:Increases basic attack damage by 15% (each additional ring increases by 10%) when a skill is on cooldown.
Now the tasks given by the elite level, except for escaping from the self-destruct monster, will be automatically completed when the conditions are met.
For the cat mission in the level, the range of the summoned enemies is reduced by 15%.
Fixed the skin 1 of the character [Magic], the damage judgment of the weapon is abnormal.
Fixed the skin 1 of the character [Robot], under certain circumstances, it would cause the character to no longer be able to fire bullets.
Portal Dungeon - Update v0.9903
Bug fixes and updates
New items: Nightmare Stone:When an enemy is afflicted with any negative status, there is a 30% chance to summon a death beam (up to 6 at once) centered on the enemy, dealing 100% base damage every 0.2 seconds (each additional beam increases base damage by 60%) for 1 second.
Now when defeating the Nightmare, the item [Nightmare Stone] will be given.
Now in the store, purchasing items will also increase the accumulated achievements of [Treasure Chest Monster] and [VIP Membership Card].
The character collision mechanism of the client has been updated.
Fixed the problem that some props and skills would not work properly when there were too many bullets.
Fixed the problem that the clone will remain on the field when entering the next level while the item [Echoing Hat] is activated.
Fixed the problem that the character's image would be elongated when the character cleared the level and returned to the village while using a skill or an item was enlarged.
Fixed the wrong damage boost given by variant 2 and variant 3 of [Old Dad] skill 2.
Fixed [Old Dad]'s skin 3 will still trigger [Pulse Arc] when attacking.
Character value adjustment: [Old Dad] Basic attack power: 10>8.5 [Robot] Basic attack power: 8.5>7.5
v0.99031
Fixed client having collision damage with enemies that turn into allies.
傳送地下城 - 更新 v0.9902
Update
Added items: VIP Membership Card : Get 5% (each +2.5% up to 50%) discount on shop purchases Exchange Vouchers : Can be used to draw items from the vending machine in the store, with a guaranteed good item in every 10 draws. Lightning Wand : Teleports a short distance and generates lightning in the area, dealing 500% base damage.
Added [Old Dad], [Robot] skins, and related achievements.
Item [wand of Wisdom], now will not continue to attack dead enemies.
Choose one of three treasure chests will no longer contain the same item.