Added items: Carrot Bazooka:When using equipment, , fires a carrot bazooka that deals 1500% (750% increase each) base damage to nearby enemies.
The item [Carrot Bazooka] is now guaranteed to be dropped after defeating General Rabbit.
The item [Power Gloves] will now restore 40% of the shield when dealing damage to the boss.
Adjust the killing mechanism to avoid multiple death judgments on the same enemy.
Character value adjustment:
Warrior Skill 2 attack range increased by 50%. Skill 4 Variation 1: Movement Speed: 75% > 125%. Skill 4 Variant 3: The small whirlwind sometimes does not take damage. Fixed. Skin 1: Damage 120%>500%. Skin 2: Damage 50%>100%.
Archer Skill 1 Variant 2: Now the upper limit is 20 arrows. Skill 2 Variant 2: Size 100% > 150%. Skill 3 Variation 2: Movement distance increased by 50%. Skin 3: Size 200% > 250%.
Jack Normal attack distance: 3>4. Skill 4 Variation 2: Crit Rate 50% > 100%. Skin 1: Size 100% > 200%.
Portal Dungeon - Update v0.99001
Bug fixes and updates
Added Korean language.
Fixed the problem that the [Robot] skill 2 touches some scene traps, causing the trap effect not to be removed.
Added the special effect of [Robot] skill 3 activation.
Canceled the duration of variant 1 of [Robot] skill 3.
Adjusted the Mech City scene to prevent props from falling into areas that cannot be picked up.
Adjusted the enemy illustrated book to fill in some new enemies that are not displayed.
[Jack] values changed: Cooldown of skill 1: 6>5 Cooldown of skill 2: 8>7 Cooldown of skill 4: 22>12 Damage multiplier of skill 4: 200%~2000%>300%~3000%
Portal Dungeon - Update v0.99
Update
Added level : Mechanical City
After passing the eighth level, an additional portal will appear, enable it to enter the level.
Added a new character : Robot.
Ability : HP is converted into Shields, and shield recovery delay is reduced by 50%
Normal Attack : Fires a laser cannon from the core, causing 100% Damage each time.
Skill 1 : Consumes 10% shield,Charge the electromagnetic cannon to cause 400% Damage to the target. After penetrating the target, it will leave an electromagnetic effect of 0.5 per second, causing 50% Damage and lasting for 3 seconds.
Skill 2 : Activate the shield to block projectiles. Once per block, fires a laser cannon at all nearby enemies, causing 100%, Repair 10% shields Damage each time and lasting for 1.5 seconds.
Skill 3 : Repair 10% shields per second and lasting for 5 seconds using an automatic repair procedure.
Skill 4 : Release 4 induction cannons to automatically track the nearest enemy to attack. The bluetooth sensing range is about 6 squares, and each attack causes 200% Damage. The induction cannon can last for 10 seconds.
Added a new item : Cat Teaser. When casting a skill, summon a giant meow to deal 300% (each increased by 200%) base damage to the enemy.
Each boss now has its own music.
Update grid file text.
[Jack] Value changes: Attack power: 8>9.5 Attack speed: 1.8>2
[Magic] Value changes: Attack Power: 7>8.5
Portal Dungeon - Update v0.98922
Update the music of the second level.
Connection settings restored to v0.9892.
Portal Dungeon - Update v0.98921
Bug fixes and updates
Updated trap display images.
Item [Bullet] now has an upper limit to increase the number of projectiles, and the part exceeding the upper limit will be transformed into an increase in attack power.
Optimized the delay caused by too many bullets on the client side.
Fixed the problem that the item illustrations were not displayed completely.
Fixed the calculation formula of the item [Armor Pack].
Fixed an issue where the item [Mechanical Core] might not work.
Fixed the problem that the item [Mechanical Core] will fill up the usage times of the equipment.
Fixed [Unicorn] sometimes attacking in the opposite direction.
Fixed the problem that the character [Clown] is in the boss level, after the boss is summoned, the blood bar of the boss is displayed abnormally.