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Portal Dungeon News

Portal Dungeon - Update v0.9901

Update
  • Added items:

    Carrot Bazooka:When using equipment, , fires a carrot bazooka that deals 1500% (750% increase each) base damage to nearby enemies.
  • The item [Carrot Bazooka] is now guaranteed to be dropped after defeating General Rabbit.
  • The item [Power Gloves] will now restore 40% of the shield when dealing damage to the boss.
  • Adjust the killing mechanism to avoid multiple death judgments on the same enemy.
  • Character value adjustment:
    • Warrior
      Skill 2 attack range increased by 50%.
      Skill 4 Variation 1: Movement Speed: 75% > 125%.
      Skill 4 Variant 3: The small whirlwind sometimes does not take damage. Fixed.
      Skin 1: Damage 120%>500%.
      Skin 2: Damage 50%>100%.

    • Archer
      Skill 1 Variant 2: Now the upper limit is 20 arrows.
      Skill 2 Variant 2: Size 100% > 150%.
      Skill 3 Variation 2: Movement distance increased by 50%.
      Skin 3: Size 200% > 250%.

    • Magic
      Skill 1 Variant 1: 100% > 150%.
      Skill 2: Damage 500%>600%.
      Skill 2 Variation 2: Trigger chance 50%>80%.
      Skin 1: Damage 380%>400%.
      Skin 2: Damage 120%>250%.

    • Soldier
      Normal attack angle: 30>45.
      Skill 2 Variation 2: Damage 1000%>1500%.
      Skin 1: Overheat attack speed 25% > 50%.

    • Warlock
      Skill 1: Consumption 10%>15%.
      Skill 1 Variant 2: Size 75% > 125%.
      Skill 2: Consumption 20%>25%.
      Skill 4: Damage 150%>250%.
      Skin 3: Damage 50%>100%.

    • Assasin
      Skill 1 Variant 1: Damage 150% > 400%.
      Skill 4 Variation 2: Use skills 3 extra times within 5 seconds after a kill.
      Skin 1: Damage 30%>50%.
      Skin 3: Damage 40%>100%.

    • Engineer
      Skill 1: Damage 280%>350%.
      Skill 2: Damage 600%>700%.
      Skin 1: Damage 25% > 100%.
      Skin 2: Damage 250%>350%.

    • Cat
      Skill 1 Variation 1: Damage 300%>500%.
      Skill 2: Damage 900%>1200%, and the bullet has 600% penetration damage in flight.
      Skill 3: Changed to Cannonballs from the Sky.
      Skill 4: Damage 700%>1000%.
      Skin 1: Size 100% > 200%.

    • Zombie
      Skill 3: Damage 300%>500%.
      Skin 3: Damage 60%>150%.

    • Paladin
      Skin 1: Size 50% > 70%.
      Skin 2: Cooldown 40% > 50%.
      Skin 3: Damage 35%>50%.

    • Shield
      Skin 2: Size 100% > 200%.

    • Jack
      Normal attack distance: 3>4.
      Skill 4 Variation 2: Crit Rate 50% > 100%.
      Skin 1: Size 100% > 200%.

Portal Dungeon - Update v0.99001

Bug fixes and updates
  • Added Korean language.
  • Fixed the problem that the [Robot] skill 2 touches some scene traps, causing the trap effect not to be removed.
  • Added the special effect of [Robot] skill 3 activation.
  • Canceled the duration of variant 1 of [Robot] skill 3.
  • Adjusted the Mech City scene to prevent props from falling into areas that cannot be picked up.
  • Adjusted the enemy illustrated book to fill in some new enemies that are not displayed.
  • [Jack] values changed:
    Cooldown of skill 1: 6>5
    Cooldown of skill 2: 8>7
    Cooldown of skill 4: 22>12
    Damage multiplier of skill 4: 200%~2000%>300%~3000%

Portal Dungeon - Update v0.99

Update
  • Added level : Mechanical City

  • After passing the eighth level, an additional portal will appear, enable it to enter the level.

  • Added a new character : Robot.
    • Ability : HP is converted into Shields, and shield recovery delay is reduced by 50%
    • Normal Attack : Fires a laser cannon from the core, causing 100% Damage each time.
    • Skill 1 : Consumes 10% shield,Charge the electromagnetic cannon to cause 400% Damage to the target. After penetrating the target, it will leave an electromagnetic effect of 0.5 per second, causing 50% Damage and lasting for 3 seconds.
    • Skill 2 : Activate the shield to block projectiles. Once per block, fires a laser cannon at all nearby enemies, causing 100%, Repair 10% shields Damage each time and lasting for 1.5 seconds.
    • Skill 3 : Repair 10% shields per second and lasting for 5 seconds using an automatic repair procedure.
    • Skill 4 : Release 4 induction cannons to automatically track the nearest enemy to attack. The bluetooth sensing range is about 6 squares, and each attack causes 200% Damage. The induction cannon can last for 10 seconds.


  • Added a new item : Cat Teaser.

    When casting a skill, summon a giant meow to deal 300% (each increased by 200%) base damage to the enemy.

  • Each boss now has its own music.
  • Update grid file text.
  • [Jack] Value changes:
    Attack power: 8>9.5
    Attack speed: 1.8>2
  • [Magic] Value changes:
    Attack Power: 7>8.5

Portal Dungeon - Update v0.98922

  • Update the music of the second level.
  • Connection settings restored to v0.9892.

Portal Dungeon - Update v0.98921

Bug fixes and updates
  • Updated trap display images.
  • Item [Bullet] now has an upper limit to increase the number of projectiles, and the part exceeding the upper limit will be transformed into an increase in attack power.
  • Optimized the delay caused by too many bullets on the client side.
  • Fixed the problem that the item illustrations were not displayed completely.
  • Fixed the calculation formula of the item [Armor Pack].
  • Fixed an issue where the item [Mechanical Core] might not work.
  • Fixed the problem that the item [Mechanical Core] will fill up the usage times of the equipment.
  • Fixed [Unicorn] sometimes attacking in the opposite direction.
  • Fixed the problem that the character [Clown] is in the boss level, after the boss is summoned, the blood bar of the boss is displayed abnormally.