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Portal Dungeon News

Portal Dungeon - Update v0.988681

Character balance adjustment
  • Shield
    1. Basic attack power: 5>5.5
    2. Basic health: 10>11
    3. Passive Ability: Originally, the effect was not triggered when receiving damage from oneself, but now it is changed to activate the trigger effect on the nearest enemy.
    4. Variation 3 of skill 1: 200% damage per second > 50% damage every 0.2 seconds.
    5. Skill 2: 600% damage once > 100% damage every 0.1 seconds.
    6. Skill 3: Stone Pillar now also has character passive ability.

Portal Dungeon - Update v0.98868

Bug fixes and updates
  • Added a new character: Shield and its related skins and achievements.
  • Updated the summoning of the item [Mecha Communicator].
  • Fixed the problem that the equipment enhancement was not stored in the stage progress storage.
  • Fixed the problem that when the character jumps down from the platform, the summoned objects will also fall down.
  • Fixed Bomb Skull achievement issue.
  • Fixed the problem that when holding the item [Converter], and then picking up multiple [Heavy Equipment], it will not be converted into the corresponding value immediately.

Portal Dungeon - Update v0.98867

Bug fixes and changes
  • The level selection page has been changed to a style that does not require dragging.
  • Add hints.
  • Reduce the chance that the engineer's summons will trigger the item's effect.
  • The boss of the sixth stage will not knock away summoned objects now.
  • Mouse is now restricted to move within the game window.
  • Fixed [Earthworm] spawning from wrong position.
  • Elite Mission: The number of elite monsters to kill has been adjusted to 15.
  • The number of initial spawned monsters has now been increased.
  • Players will now be punished by halving their income (experience, money) because they have not reached the next level after exceeding the time limit.
  • Now on the altar upgrade page, there will be a pause interval during the upgrade by long pressing the button, and MAX will be displayed when the level is full.
  • The extra purple coin increase based on the number of people is now cancelled.
  • Items given by boss rewards now don't spawn in portals.

Portal Dungeon - Update v0.98866

Additions and Changes
  • Added a mechanism for saving level progress, now you can interrupt the game at any time, and continue playing when you have time.
    (The portal that continues the progress of the level will appear at the entrance of the village)
    The following will save the level progress:
    1. Settings page > Return to main menu.
    2. Leave the game.

    The following will discard level progress:
    1. Settings page > Return to the village to enter the settlement page.
    2. Clear all levels or fail and enter the settlement page.
  • Added a return to village button on the settings page.
  • Added a button to reset [Binding Keys] on the Settings page.
  • Item selection and item sales pages will now display the item rank.
  • Ability balance of items.
  • Enhanced characters: Soldier and Old Dad.
  • Updated some descriptions.


v0.988661
  • Fix the problem that gamepad cannot change buttons.
  • Fix gamepad manipulation problem on some pages.

Portal Dungeon - Update v0.98865

Bug fixes and changes
  • Adjusted crosshair image.
  • Adjust the level of the tombstone to the highest priority.
  • Adjusted the birth position of the meme cat to prevent it from appearing in the portal.
  • Optimize the mechanism of the multiplayer lobby and eliminate the problem of role mirroring.
  • Fixed multiple bosses being summoned under certain circumstances.


V0.988651 changes
  • Adjust UI hierarchy.