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Portal Dungeon News

Portal Dungeon - Update v0.98852

Hello everyone, the problem that the character cannot move in the eighth level has been fixed. Players with old save files,
After updating to this version, you will get 100 blue coins and 100 talent experience points. I am sorry for the poor player experience.

Portal Dungeon - Update v0.98851

Hello everyone, we have received many players encountering the disappearance of Skeleton King, so this update urgently fixes this problem,
In addition, there is also a problem that the leader of the fourth level will not continue to summon mobs under special circumstances, and it is also fixed in this update.
Regarding the problems caused by the eighth level, we are still clarifying, and we are very sorry, because of our negligence, the player experience is not good.

Early Access officially released!

Hey everyone, the game finally launched into Early Access today!
If you encounter any problems or suggestions, please let us know! I hope you have a good time!

*The archive of the demo version can be inherited, manually transfer the archive to the path:
C:\Users\username\AppData\LocalLow\DuskDogStudio\Portal Dungeon_Demo\SaveData.sav
↓↓↓↓
C:\Users\username\AppData\LocalLow\DuskDogStudio\Portal Dungeon\SaveData.sav

https://store.steampowered.com/app/1679220/_/

Portal Dungeon - Demo Update v1.26

Hello everyone, before the release of the early access, we updated the demo version so that its game experience will be closer to the original.
*The archive of the trial version can be inherited
*However, the way to unlock characters will be different.

Bug fixes and changes
  • Added blue coin merchants that appear randomly.
  • Added setting page -> damage digital switch.
  • Added setting page -> bullet translucency.
  • Injury and low blood volume prompts have been added.
  • Added the function of jumping down on the platform (down+jump).
  • Added hint board.
  • Added NPC tips.
  • Added Silver Slime.
  • Added [Devil Libra] effect.
  • The blood volume and attack power of golden slime will decrease due to low level.
  • Item prices in shops have been lowered.
  • Treasure chests increase in price as their levels increase.
  • Bosses will have extra health on hard difficulty.
  • Enhanced equipment: The price of items that increase the number of uses has increased.
  • Strengthen defense talent.
  • Tab to view items will be arranged according to the order of rank > acquisition.
  • The probability of appearing the treasure chest that chooses one of the three has been greatly increased.
  • Now basket coins and purple coins, as long as one person picks them up, everyone can get them.
  • Reduced the laser rotation speed of the second level boss.
  • Experience boost given by monsters.
  • Monster HP growth down.
  • Fix some props or skills that can bounce, causing shuttle in the wall.
  • Fixed the issue that triggering does not consume blue coins under certain circumstances.
  • Item value balance, strengthen most white class items.
  • Balance the character's ability and value.

Early access will be released on 12.15

Let everyone wait for a long time, we will release the early access on 12.15!
At present, the game content is almost completed, and there are some balance adjustments remaining.
We hope to understand players' thoughts on the game through early access, so as to make the game more perfect!
This process takes about three months, depending on the difficulty of adjustment may increase.

*If you have played the demo version, the archive will be inherited together.

https://store.steampowered.com/app/1679220/_/

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