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Update #32 v1.35.0 Requested Fixes Before Next Major Update

Welcome New Players!

Warm D20Studios welcome to all of our newest Abalon players! Thank you so much for sharing your feedback in-game, on Discord, and on our Steam community page.

I’ve got our next major update scheduled to roll-out a little later this month that aims to add some highly anticipated player requested features. For now, here’s a quick update to take care of those bugs you’ve reported and keep your games running smooth!

v1.35.0 Release Notes


  1. Fixed bug where, when a bug triggers before auto save has completed, player's world is not populated with a boss key, skeleton keys, or soul gems. (Thanks SuperKickParty, Goo Sack!, tyr77987 and 陆泳)

  2. Fixed bug where playing Abalon in offline mode would generate a "Steam Connection Error" repeatedly throughout the process of starting an adventure and selecting adventure options and result in a bug report being triggered once the adventure starts (which could then cause cascade bugs, such as the boss key not being populated or starting with the the wrong character). (Thanks Goo Sack!)
  3. Fixed bug with rendering ultra high monitor DPI resolution 1365x720 with 300% scaling (Thanks kdgamers). 

  4. Fixed bug where weapon/armor cards were showing the Consumable keyword when they were of the "goes in deck" type rather than the "satchel" type. (Thanks aPot).
  5. Fixed bug where switching between Deck and Satchel tabs in the progression menu would sometimes not switch the mana icon to a satchel icon if the same card was immediately rendered.
  6. Fixed bug where, if the last enemy unit defeated is a minion summoned by a Dreamstealer, the lore hidden in that map doesn’t drop. (Thanks Fonz)
  7. QoL Changed description of Lifesteal keyword from “Heals when dealing damage” to “Heals by damage from its attack up to target’s remaining life” to clarify that the ability only works with attacks (not spells/other abilities) and that you can’t suck extra life out of a 1/1 squirrel if you overkill it. (Thanks Sinzar)


Thanks for reading, and remember you can show your support for the continuous development on this game by writing us a Steam store page review :)

~Ross