Guide Part 1: Why do we look up?
Hey everyone!
Thanks for stopping by our page. Today, I’ll be kicking off a series of posts dedicated to introducing you to the lore, characters and mechanics of Summoners Fate.
For those new to Summoners Fate - it’s a turn-based tactics and deckbuilding game that challenges you to command fantasy characters in novel ways and master creative strategies.
The gameplay of Summoners Fate revolves around 4 key gameplay elements:
But before we dive into that, let’s start with answering your first burning question: What is this intriguing game and why are the characters looking up at me? Well, read on my friends.

The world of Summoners Fate isn’t a single realm or land. Rather, it is a multiverse of infinite worlds, each representing a manifestation of the cosmic potential. Unlike other games where you play as a single character, in Summoners Fate, you command the destiny of hundreds of diverse characters through ever-changing adventures. Each time you begin a new adventure, you’re presented with this prophecy:

You, the player, are what Summoners call the Guide. You see, to the Summoners, you are extremely important because you decide their destiny. Only with your wits and creativity can they hope to survive in their journey, defeat the bosses in each world, and fulfill the cosmic prophecy. This is why you see your Summoner and other characters you recruit look up at you (literally). Their eye contact connects you to them and their world, and it signals that they are ready to receive your commands.
Through your Summoner, you play the “hand of fate,” a literal hand of cards representing magical spells, equipment and characters you can bring into the world. The spells themselves divide into five schools of magic, each representing a different emanation of creation that brings the world into existence (we’ll cover this in a future post). Should your Summoner perish in battle, your link to the world will sever and your heroes will be defeated.
One of our goals for Summoners Fate is to capture the feeling of playing a classic, miniature-based tabletop board game. I want the game to feel both familiar to fans of this genre and approachable to new players. And as you can see, there’s also a very important connection between the world perspective and the characters you command.
Thanks for reading! In our next update, we’ll talk about how Exploration works. Follow us to be notified.
Thanks for stopping by our page. Today, I’ll be kicking off a series of posts dedicated to introducing you to the lore, characters and mechanics of Summoners Fate.
For those new to Summoners Fate - it’s a turn-based tactics and deckbuilding game that challenges you to command fantasy characters in novel ways and master creative strategies.
The gameplay of Summoners Fate revolves around 4 key gameplay elements:
- Exploration
- Strategic resource management
- Tactical turn-based combat
- Team and Deck Building
But before we dive into that, let’s start with answering your first burning question: What is this intriguing game and why are the characters looking up at me? Well, read on my friends.

The world of Summoners Fate isn’t a single realm or land. Rather, it is a multiverse of infinite worlds, each representing a manifestation of the cosmic potential. Unlike other games where you play as a single character, in Summoners Fate, you command the destiny of hundreds of diverse characters through ever-changing adventures. Each time you begin a new adventure, you’re presented with this prophecy:

You, the player, are what Summoners call the Guide. You see, to the Summoners, you are extremely important because you decide their destiny. Only with your wits and creativity can they hope to survive in their journey, defeat the bosses in each world, and fulfill the cosmic prophecy. This is why you see your Summoner and other characters you recruit look up at you (literally). Their eye contact connects you to them and their world, and it signals that they are ready to receive your commands.
Through your Summoner, you play the “hand of fate,” a literal hand of cards representing magical spells, equipment and characters you can bring into the world. The spells themselves divide into five schools of magic, each representing a different emanation of creation that brings the world into existence (we’ll cover this in a future post). Should your Summoner perish in battle, your link to the world will sever and your heroes will be defeated.
One of our goals for Summoners Fate is to capture the feeling of playing a classic, miniature-based tabletop board game. I want the game to feel both familiar to fans of this genre and approachable to new players. And as you can see, there’s also a very important connection between the world perspective and the characters you command.
Thanks for reading! In our next update, we’ll talk about how Exploration works. Follow us to be notified.