v2.30.0 - Happy Holidays Winter Event

[h2]Happy Holidays D20 Fans![/h2]
I'm so grateful for all of our Abalon players, so I wanted to release one more special update for you before the holidays kick into full gear.
[h2]Double XP Holiday Event[/h2]
Many of you have requested changes to the XP curve, and while I still have a lot of work to do to carefully consider all of the feedback and create the optimal balance, I decided I could directly address this in the short-term with a special event: From now until the the next update, you'll gain double XP in all adventure modes. Additionally, all players have access to the snow biome (regardless of player level) and can also take advantage of the "Choose Biome" perk in game.
[h2]Sell Cards at Shops[/h2]
This update introduces one of our top requested player features: the ability to sell spells and artifacts at shops! Any merchant (including the traveling salesman) can now be sold cards from your deck/satchel/discard pile for some bonus gold so you can clear unwanted inventory and get that piece of gear you've been wanting.
To work with this new feature, I've also changed the run-score system so you're no longer given points based on how much gold is your inventory, but rather, how much gold you find in the world from treasure chests and defeating enemies. Buying and selling cards for gold will not impact your run score.
[h2]Bonus Gift[/h2]
I gifted all of our current players a bonus Bronze XP tome that will appear in your rewards inventory so you can boost up your favorite summoner or try out a new character with the first set of character upgrades. Enjoy!
v2.30.0 Release Notes
- New Feature: Players can now sell their spells and artifacts at shops.
- Fixed bug where ambient SFX were not respecting the volume controls for ambient upon deactivating and activating the app.
- Fixed bug where resuming music after having the game idle for a while could throw an error.
- Fixed bug where the Boss Key could spawn in an unreachable area in one of the world layouts where a treasure cache was adjacent to a bridge and coastline obstacles blocked an alternate path to get access to the final area where an elite guarded the key.
- Fixed bug Fixed a bug where equipping the Botanical Sage with plant based artifacts triggered her special ability. Artifacts were not intended to count as spells for the purposes of her ability.
Showing Your Support
Many of our players have asked me for a way to help support the continued development of Abalon, so I setup a "Buy Me a Coffee" page where you can make one-time or recurring contributions.
Honestly, though, the biggest ask I have is simple and free: please write the game a review :)
Reviews do so much to improve our discoverability and bring new players to the game. They also provide me with a lot of insights on what I'm doing right with the design and where I can still improve.
If you're a native Polish or Ukrainian speaker, I would love your help with translating the game, and I'll even create a card in the game named in your honor. We have a really slick tool for translating that lets you see the translations in-engine in real-time, and our current volunteers have mentioned it's really fun to work with. We recently found a volunteer for Turkish and are excited to add this language to the game soon.
Thank you so much for your thoughtfulness and consideration :)
Thanks and Happy Holidays

Developing this game and creating an experience that so many of you enjoy has been such an honor. I'm uplifted each day reading the wonderful stories, accomplishments, new friendships and overall fun and enjoyment you share in our Discord and Steam community. It's nice to see veteran players helping out our newcomers and creating a positive and welcoming place to be.
I have many plans for Abalon in the new year and will be continuing to add fixes, improvements and new features to the game based on your feedback. I'll be taking a short break for the holidays until the new year to spend with my family.
To each of you - have a wonderful holiday!
~Ross