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Tabletop inspired roguelike adventure Abalon adds Linux & SteamOS support

Abalon (formerly known as Summoners Fate), a roguelike adventure game inspired by tabletop classics recently announced official Linux and SteamOS support.

Read the full article here: https://www.gamingonlinux.com/2023/07/tabletop-inspired-roguelike-adventure-abalon-adds-linux-steamos-support

Abalon Now Supports Native Linux & SteamOS



I am excited to announce that Abalon now supports Native Linux & SteamOS, offering a dramatic performance increase and better build stability over running via Proton.

I'd like to thank Todd at LinuxGameConsortium for encouraging me, Tux2 (Twitch Streamer) for all the help onboarding me to Linux and testing the build, and Andrew Frost from Harman for the support with Linux Steamworks AIR native extension.

Also a special shout out to players Lawford, joseph70_cole37, Scribe and others for bringing the Linux via Proton related crash reports to my attention.

I hope everyone enjoys this update!

[h2]Steam Summer Sale Discount[/h2]
Abalon is on sale for 35% off until the end of Steam Summer Sale, Thursday July 13th at 10AM PT.

[h2]Coming Next[/h2]

We have a major update coming soon that will add Challenge Modifiers, new artifacts and thematic shops.

As always, please share your feedback and show support for continued development with your Steam review :)

Celebrate Steam Summer Sale with Abalon and Signup for our Multiplayer Beta



Hey D20 Fans -

First off, thanks so much to everyone who's already purchased Abalon. I can't express enough how much I appreciate your support of the game's development. I've been delighted reading your reviews and hearing your feedback - it means so much. Thanks to you, I aim to continue developing this game for many years into the future.

Steam Summer Sale


If you haven't yet picked up Abalon, now's the perfect time! In celebration of the Steam Summer Sale, I'm offering a 30% discount on the game. I hope this will bring a bunch of new players to our community who've been waiting for such an opportunity to play the game.

Abalon Arena - Closed Multiplayer Beta


For all our existing players, I'd like to inform you about our upcoming project, Abalon Arena, a multiplayer PvP and Coop focused title in the Abalon world.

Signups to play the beta are available in our Discord: https://discord.gg/d20studios

I invite you to join us :)

See you on the battlefield!

~Ross

Update #20 1.0.9 Patch

Quick patch to fix additional bugs related to targeting and commanding units

Update #20 1.0.8 Patch

v1.0.8 Patch Notes


Another round of balance changes and bug fixes to tide you over until our next major content release :)

  1. Balance: By popular demand from our skeleton loving players, Liche King receives a new ability: “Raise a 1/1 Skeleton Warrior (Block) when you defeat an enemy with your attack.”
  2. Balance: Increased Skeleton Reaver from 2/2 to 2/3 per player request
  3. Balance: Reduced the damage from Dante’s demon summoning fireball from 3 to 2 per player request.
  4. Fixed bug where Charge ability would proc multiple times when running through a series of traps that end with the ability user still facing their target. (Thanks CoolStory)
  5. Fixed bug where player could become stuck between trees on a road in the forest due to procedural generation not properly clearing the road. (Thanks thiotes)
  6. Fixed bug where rapidly discarding a card could throw an exception for losTargeting. (Thanks yruhn, dudebromanguy, dizzy, and DaneSilverHawk)
  7. Fixed bug where discarding a unit card could throw an exception for drawCurvedArrowToTarget. (Thanks Diezy, DaneSilverHawk)
  8. Fixed bug where discarding a card could throw exception for updateEngageSpaces (Thanks Tof)
  9. Fixed bug where null exception could occur when calculating the getDesignatedSpaceForTarget (Thanks Goldberg)
  10. Fixed bug where issuing commands with quick mouse movements and immediately ending turn/skipping turn could occasionally result in a null exception (Thanks M, Ericb00, Methfu, and Foxclear)