Build 2023.2.1
Releasing Railroader has been a bit like standing trackside, hearing a train in the distance, and then having all of your senses overwhelmed by the rush of sound and color. We've heard great things from many of you, and we also know that there are bugs that are affecting others of you. We're working hard to address these issues. Thank you for your patience!
Multiplayer Join has been reworked to make it easier to find the railroad you want. Now you can enter the reporting mark of the railroad you want to join in the Search field (example: "CRR") and the game will show you railroads matching that mark. We've also adjusted the settings to search for more distant games. Give it a try and let us know! (RR-98)
Adjusted Automatic Waybill behavior to fix waybills being set incorrectly in specific cases, such as the East Whittier Coal Loader. We've also added a "Cycle" button to the Car Inspector which forces the car's waybill between its two destinations. (RR-97)
Multiplayer Join has been reworked to make it easier to find the railroad you want. Now you can enter the reporting mark of the railroad you want to join in the Search field (example: "CRR") and the game will show you railroads matching that mark. We've also adjusted the settings to search for more distant games. Give it a try and let us know! (RR-98)
Adjusted Automatic Waybill behavior to fix waybills being set incorrectly in specific cases, such as the East Whittier Coal Loader. We've also added a "Cycle" button to the Car Inspector which forces the car's waybill between its two destinations. (RR-97)
- Added six bridges between Rhodo and Andrews.
- Fixed an issue that could prevent saves from loading due to switch list data. (RR-94)
- Fixed Shift-R working to manually push car while standing on it. (RR-96)
- Fixed errors in "Controls" section of EETT. (RR-99)
- Lettering is now limited to 100 characters.
- Fixed Wilmot crossing pad.