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Happy Holidays from Railroader!

Hello Railroader-ers! What a year this has been! Started out quiet, going out with a roar! The past three weeks have been a whirlwind. We've been amazed by the response to Railroader. In building Railroader one of the things I wondered was whether people would "get it". My guide was (and continues to be) to build the game I wanted to play. It's been extremely gratifying to find that, yes, people "get it"!

At the same time, we have a lot of work to do! Transparently, as much as we've been delighted by the positive response, we've been quite surprised by some of the bugs and crashes you've managed to find! Thank you for your patience as we continue to learn how best to support you, and work to prioritize and fix those bugs. We're also working on balancing bug-fixing vs carving out time to build and refine the systems in the game, such as the contract system and the AI engineer, so that Railroader can continue to stabilize and move forward.

Speaking of the future, perhaps you are wondering what our plans are? We're working on refining our roadmap and aim to share it with you in early January!

Thank you for supporting what we are building here. We wish you a wonderful holiday season and hope that you are able to take some time for the things in life that are important to you. Whether that's spending time with family, hiking in the Smoky Mountains, or classifying that cut of cars that just showed up at the interchange.

Happy Holidays and Happy New Year!

-Adam (Imtzo)


p.s. – Here's a sneak peek at something we're working on for next year.