Experimental: Railroader 2024.6.2
We have a few more enhancements, as well as a number of bugfixes for you on the experimental branch!
- Auto Engineer (AE) now only shows notices for handbrakes and air lines when it is attempting to move.
- AE now fixes problematic MU and Cut Out settings on its engine when attempting to move: disables MU always and disables Cut-Out if it is the only power in the train. (RR-565)
- Added Shift-click on waypoint select button to recalculate the route.
- Adjusted AE behavior when approaching (but not coupling to) another train for greater consistency.
- Fixed AE Waypoint leaving last switch un-restored when reaching waypoint. (RR-588)
- Fixed AE Waypoint set being ignored if it is the same waypoint that had been set and then cleared.
- Fixed remaining uses of "AI". Added engine number to switch audit. (RR-587)
- Fixed selling/deleting K-28T causing removal of car behind it. (RR-589)
- Fixed large curve radius engines refusing to move through small curve radius track. They will now move at 5mph in such cases. (RR-566)
- Fixed engines with multiple of the same gauge only updating one. (RR-560)
- Fixed click-through when closing windows. (RR-593)
- Fixed lengthy car numbers in switch list wrapping. (RR-554)
- Internal: Model.OpsNew types have been moved to Model.Ops namespace.
- Internal: IsPassengerCar extension method is now used to determine passenger-worthiness. Expanded acceptable archetypes to include locomotives, baggage, and caboose.