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CULTIC News

CULTIC - Developer Livestream

Let's try this whole livestream thing out again!

Join in and watch along as I play through the demo and talk about CULTIC!

CULTIC Demo - v020i Update

Good afternoon all!

Thank you so much for all of your support and feedback on CULTIC! It's been a crazy 24 hours but I'm already working on implementing suggestions and fixing bugs as they're reported.

Version 020i just went live, and it addresses the following:

  • Enemy aggro range reduced
  • All main map loads now use the Loading screen, so lengthy loads don't result in a hanging application as often
  • Lighter is now rebindable
  • Fix for disabling crouch toggle resulting in a stuck crouch state
  • Ability to skip Survival / Map results screen


I've received numerous complaints/reports about the load times in the demo map being long, and I'm looking into ways to address this - but I don't think it'll be doable without a major rework to the save system. For now, I've made it so loading saves/quicksaves/checkpoints also uses the main loading screen, so you at least aren't looking at a black, frozen application screen for the load time. I'm going to keep looking into what it'd take to implement a quick-load that doesn't involve re-loading the map.

CULTIC Developer Livestream

UPDATE


Due to issues with the streaming service for Next Fest titles, I wasn't able to stream via Steam today. The stream will instead go live shortly at https://www.twitch.tv/3drealms , and I'll work to get a new live stream scheduled!

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Stuck at work? Can't check out the demo right away?

Fear not! I'll be doing a livestream of the demo for Steam NextFest at 1PM PDT / 3PM CDT!

Join me as I blast my way through hordes of zealots in the demo map, and then try to ratchet my way up the leaderboard in Survival!

The CULTIC Demo Returns

[previewyoutube][/previewyoutube]

It's finally time! The long-awaited CULTIC demo update will be available to play starting at the beginning of Next Fest! Specifically, you can expect the update to drop at 10AM Pacific / 12PM Central, coinciding with the beginning of the festival.


[h2]NEW AND UPDATED CONTENT[/h2]

This update is a massive overhaul for the game, and includes nearly 8 months worth of progress and development, including:

  • Demo map rebuilt from the ground up
  • Updated artwork, including enemy sprites, player weapons, and world textures
  • Reworked HUD and inventory system
  • Gamepad Support
  • Leaderboard support for Survival Mode
  • Aim Assist and other QoL features
  • New enemies in Survival
  • ...and loads more!


Play through a completely rebuilt demo map, and then compete in Survival for the highest leaderboard rank!

[h2]Developer Live Stream[/h2]
Tune in for developer live streams on Steam at the times below, and chat with me as I play the game live!
  • Monday, June 13th - 1PM Pacific / 3PM Central
  • Friday, June 17th - 1PM Pacific / 3PM Central


[h2]Keep up to date on CULTIC news![/h2]
Follow me on Twitter for development news, updates, and all things CULTIC!

https://twitter.com/JasozzGames

[h2]Join the CULTIC Discord![/h2]
Chat about the project, get Discord-exclusive peeks at content, and hang out with fellow shooter fans!
https://discord.gg/8w277K9Gjg

Thank you for your support, and I hope you enjoy the demo!

The Demo Will Return

[previewyoutube][/previewyoutube]

The CULTIC demo is going away for a little while. The game has been getting a little more attention lately, which is exciting, but the current demo is no longer a good representation of the quality of the game, and I'd like to stem the flow of bug reports and reviews regarding outdated content. (If you have already downloaded the demo, you should still be able to launch it directly from the .exe)

Why is this happening now?

Well, because I'm confident that an updated version of the demo will be ready quite soon.

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Wishlist CULTIC on Steam:

https://store.steampowered.com/app/1684930/CULTIC/

Follow the development of CULTIC on Twitter!

[h2]@JasozzGames[/h2]