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Meaty Hotfix 1.0.25b

A larger than typical hotfix for the 1.0.25b update. I mean, look at it, it has changes and new stuff added. It's basically a tiny update, but, well, the start of the year was hectic, so we made some hotfixes, and then some bigger fixes, and then said let's make a few changes, and while that was happening, stuff got added. It happens. We can pretend it's 1.0.26 if you want... at least until we do update 1.0.26.

As always - feedback, feedback, feedback!

Changelog 1.0.25b

Fixed
  • Broken fishing rod bug fixed.
  • Modifier feedback bug fixed.
  • Stat going over cap bug fixed.
  • Game loading refactored to remove redundancies causing varous issues.
  • Cooking Fire button-text missing bug fixed.
  • Target Dummy as valid target bugs fixed in tutorial.
  • Adaptoid prop-types list working correct now.
  • Utility Belt shifting location when double-clicking fixed.
  • Stimulants disabled bug


Changed
  • Den Mother tweaked, her chest tables changed
  • Auto-attacking now disabled when enemies are visible but out range (causing players to attack nearby props by accident).
  • Wooden Chest skill check.
  • Adamantium Claws and Razor Fists tool-tips updated to include weapon stats.


Added
  • Player given feedback when Skills & Stats reach their max cap.
  • Adamantium Claws implemented
  • Added confirm pop-up for deleting a saved game when starting a new game.
  • Option added to Game Options to enable / disable the deleting saved game warning.