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  3. Progress Update on the "Wrath of the Sojourner" Patch!

Progress Update on the "Wrath of the Sojourner" Patch!

Hey everyone, I just wanted to assure you that the "Wrath of the Sojourner" patch for Call of Zadeus is still in progress! It's mostly finished, but I still have to do a good amount of testing, bug fixing, and tying up loose ends. As stated in the huge previous post (https://store.steampowered.com/news/app/1698850/view/4505380324416206310), this patch will change so much that it's basically like an expansion.

I don't want to give a set due date, but rest assured I'm working on the game every day. This patch also lays the groundwork towards moving the game into full release. Here are the main things I'd like to do after this patch to get to full release:

-Implement the rest of the Kickstarter backer rewards (the upcoming patch will cover the custom rewards from the WIZARD and SUMMONER levels, which are cards named after backers and monsters designed by backers.)
-Add a second card pool.
-Add a story that is revealed between each run.
-Add a new customizable endgame mode.

I've been working on and planning these final features and they are actually pretty far along. For example, the next update will feature new artwork of several characters and a new dialogue system that will be used for the future story sequences. The new endgame system is fully mocked up with artwork and all the customizable options have been planned out.

I suspect "Wrath of the Sojourner" will be the largest patch the game will see, and the longest delay between patches. That's because there were so many custom backer rewards (60+), and so many core gameplay elements modified. These are delicate elements, so it was better for them to exist in the development build for as long as possible to get tested thoroughly.

Anyways, I'll talk to you all when the Wrath of the Sojourner patch is complete!

-Brett Brimmer
www.supermegagames.net