1. Mage Tower: Call of Zadeus
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  3. Patch Notes 2.1.2.2.2

Patch Notes 2.1.2.2.2

Major Bug Fixes

-Fixed a crash bug that could happen on the Achievements screen involving the "overlap_scale_current" variable.

Other

-The game window is now resizable. (If this messes up the game or display for you in any way please post on the Steam forums or Discord.) This is an attempt at a temporary fix to get the game working on ultrawide monitors, as the game seems to be stretched on these. If you accidentally resize the window and want to revert the window to a default size, just change the resolution in the settings then change back to the desired resolution.
-An "Exit Dungeon" button was added to exit the dungeon easily. It also teleports you to the start of the dungeon when clicked. This means you can click the button then click "No" just to be teleported to the start of the dungeon and continue exploring. The existence of this button should let the player avoid soft locks in case of bugged dungeon spawns (which should be rare.)