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  3. Version 0.3.13 patch - bug fixes

Version 0.3.13 patch - bug fixes

[h3]Bug fixes[/h3]
  • Fixed companions randomly standing around and dialogue not working after looting an enemy
  • Fixed some cases of companions not following into the next room (especially while they're busy jumping over gaps)
  • Fixed Evelius Hunter flying backwards
  • Updated render order of enemy corpses: most items should now be rendered in front of corpses, making them easier to pick up
  • Fixed one blackscreen that happened when respawning in a room with a hammerguy
  • Evelius actually pauses dialogue when opening the ingame menu during the tutorial
  • Fixed weird item offsets when returning from the headroom
  • Trolls should no longer get stuck at ledges
  • Fixed pipe system breaking when directly equipping a barrel out of it
  • Fixed armors not being interactable anymore when removed from hooks by Randos
  • Fixed Hubert and Randos always dying when being sent into a room