Version 0.3.13 patch - bug fixes
[h3]Bug fixes[/h3]
- Fixed companions randomly standing around and dialogue not working after looting an enemy
- Fixed some cases of companions not following into the next room (especially while they're busy jumping over gaps)
- Fixed Evelius Hunter flying backwards
- Updated render order of enemy corpses: most items should now be rendered in front of corpses, making them easier to pick up
- Fixed one blackscreen that happened when respawning in a room with a hammerguy
- Evelius actually pauses dialogue when opening the ingame menu during the tutorial
- Fixed weird item offsets when returning from the headroom
- Trolls should no longer get stuck at ledges
- Fixed pipe system breaking when directly equipping a barrel out of it
- Fixed armors not being interactable anymore when removed from hooks by Randos
- Fixed Hubert and Randos always dying when being sent into a room