1. Lucky Tower Ultimate
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  3. Version 0.4.13 patch - bug fixes, other

Version 0.4.13 patch - bug fixes, other

[h3]Bug fixes[/h3]
  • Fixed Monkey being unable to jump (again, this time for sure hopefully)
  • Fixed framerate cap and V-Sync not being saved properly
  • Thrown items shouldn't get stuck on upper floors anymore
  • Fixed hourglass + gold potion interaction (resulted in village not loading)
  • Fixed a few voice lines playing again (toilet, broom door)
  • Postal companions should now do less glitchy stuff
  • Fixed some characters being lootable even though no item came out (Snowy, Puffles, Cave Peasants)
  • Fixed game freeze when dying on the balcony while a powder keg is still active from one of the previous rooms
  • Fixed player not respawning after throwing the respawn bottle down the hatch to the next segment and then dying on the current floor
  • Fixed debug view not working after respawn
  • Fixed sometimes not being able to pick up the item dropped on death after respawning


[h3]Other[/h3]
  • Polishing for the hammer pendulums. They should now feel a bit more smooth
  • Polished and recolored clouds that appear when Evelius, bats and monsters spawn
  • A bunch of new sounds added
  • Peasants now use the same punch and attack animations like Von Wanst instead of only one animation