Version 0.1.13 patch - bug fixes, other
[h3]Bug fixes[/h3]
[h3]Other[/h3]
[h3]Upcoming stuff we're currently working on[/h3]
- More fixes for not being able to talk to companions
- Fixed Evelius being braindead after throwing something at him in his final dialogue
- Fixed getting stuck at the top of walls in the purple segment
- Another attempt in fixing zombie Alva
- Input fixes (no throwing while dropping, no drop while throwing, big gold sack can not be equipped anymore)
- Fixes for multiple gold exploits
[h3]Other[/h3]
- Monsters lose their armor when sliding on a banana peel (not just the player as a monster)
[h3]Upcoming stuff we're currently working on[/h3]
- Skip button for intro scenes
- Ultra Widescreen support
- Cave segment
- One new village quest
- ...and of course, more bug fixes!