Dev Diary #11 | Sneak peak inside the Tower

Howdy, Partners!
Today we're stepping inside the Tower - starting in the parking lot, moving into the neon glow of Cyberance, and checking out our lockpick. Oh, and don’t forget about the cold, calculating presence of Police Bots. Buckle up!
[h2]Lockpick[/h2]
In the wasteland, nothing opens by asking nicely - especially not locked doors. That’s where your lockpick comes in. It’s a tool built for the job, complete with a flashy interface that tells you exactly what you're up against. The more lights you see, the tougher the lock - and the more pins you’ll need to hit just right.
The mechanism’s simple - align the tumblers, feel the feedback, and make it click. Use it right, and locked doors become new paths. Secret rooms. Shortcuts. Stashes no one’s touched in years. In a place like this, knowing how to crack a lock isn’t a bonus - it’s survival.
[previewyoutube][/previewyoutube]
But hey, if you’re not the patient type, there’s always the direct approach - smash the padlock and move on. Just be warned - it’s loud and might draw attention you really don’t want. Not exactly the go-to move for silent thieves trying to stay in the shadows…
[h2]A Parking Lot[/h2]
Next, we go to the lower tower parking spot - a place that’s still in use, though it doesn’t exactly roll out the welcome mat.
Way down, under the ground, with big walls of steel and hard rock, low lights blink and big air fans hum. It's not loud, but it doesn't feel nice. There’s definitely a lot you’ll be able to do there, but… We’ll save that for another time!

Just don’t stick around too long. Someone - or something - might be watching.
[h2]Cyberance[/h2]
Cyberance is the place in the upper Tower to be if you’ve got power, connections, or just enough credits to buy your way in. The neon glow makes it look inviting, but don’t be fooled.
Started by Mr. B, the big boss of many dark city moves, Cyberance is the place where folks go to hit it big or fall hard. Drinks keep coming, beats hit hard, and in the back, big deals go down that change the wasteland and the Tower itself.
If you ever find yourself inside, tread carefully…


[h2]Law Enforcement[/h2]
In ExeKiller, the police don’t wear badges or play nice - they’re cold, unflinching Police Bots. No hesitation, no talking things out. Just orders, carried out without a second thought. Without any thought.
Wearing tough black fake leather, these cops aren’t just going for the scary look - they’ve got it down. The bright red mark on their back? If you see one coming your way, you’d better hope you’re not on their list.
Because once they lock onto a target, they never quit…

[h2]In the end…[/h2]
That’s it for today, but we’re just getting started. More updates, more gameplay, and more sneak peeks are on the way, so keep your eyes peeled, Partners!
Also - huge thanks to all of you for helping us cross 10,000 followers on X and hit 800 members on Discord! That kind of support means the world to us, and it keeps the fire burning as we push forward with ExeKiller.

If you’re not part of the ride yet - now’s the time to hop on. Follow us on Facebook, X, Instagram, BlueSky, and most importantly - join our Discord. The wasteland’s a tough place, but it’s a lot better when you’ve got allies. That’s how you survive!
Until next time,
Paradark Studio
https://store.steampowered.com/app/1701840/ExeKiller/