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  3. Patch v1.079 (Main)

Patch v1.079 (Main)

Small update. Most of the focus is on the playable knight. Too bad.

Why is he at freddy fazbears? is he stupid?
Jokes aside, I am cooking. Slowly.
Knight only has like 20 skills he can use so far. But he's already quite fun to play.

General - Added a small input buffer to melee attacks. This reduces the cases where the game could possibly "eat" some inputs for combo moves.
General - Fixed another possible chance to cause the gravity speed up applying to character movement speed.
General - Fixed minor animation state issues, causing mid-air aiming animations to be a bit wonky.
General - Improved the behavior of floatiness slider.
General - Updated a few packages to be up to date. (Won't be noticable for most.)

Quick Fix Update -
- Truly fixed the gravity speed issue applying to character movement speed on the ground for real now. That should be it.
- Added enemy spawners to the training, meaning you can now have whatever combination of enemies you want there.

Known issues -
See trello.
https://trello.com/b/suviZn7g/known-issues-and-bug-tracking

If you find any other issues, please report them to me either on Steam Forum, E-mail, or on the stinky discord.
https://discord.gg/2ZyurUSbeE