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Sengoku Dynasty X HUYA Live Streaming Events



Hello Sengoku Dynasty players!

Thank you for your continuous support and love! We are happy to announce that Sengoku Dynasty will be released in the coming days as an Early Access version with Chinese language support!

We are working together with HUYA, a Chinese live streaming platform, to host fun live streaming events.

We are live streaming Sengoku Dynasty, so if you want to get a taste of what we're going to be playing, you're more than welcome to head over to their live streaming channel and watch!


楚河: https://www.huya.com/chuhe

贱圣: https://www.huya.com/sgjsheng

董小飒: https://www.huya.com/dongxiaosa


Enjoy the streams and we are looking forward to welcoming you to Sengoku Dynasty.


Pillars Of The Rising Sun - Smithing



Last time we introduced mining, today – as a logical consequence – we present to you: Smithing.

Bring your iron ore to craft iron items. Bring charcoal (produced in a kiln for example) as well as the tatara, the traditional Japanese furnace, and you are in the business of steel! A tatara is rather small, but items produced with its steel are quite exquisite.

Sometimes you may need some leather to further improve your crafts, so don’t neglect your hunting and tanning skills!

Be sure to visit the town of Iwasaki and learn from the masters there. As they say: “Look for masters of the craft to learn from them”.

One day you and your villagers may surpass their craftsmanship!

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Sengoku Dynasty Insider Video #7 – Multiplayer



Welcome to the exciting world of Sengoku Dynasty, a multi-genre open-world RPG, city builder, life simulation, and survival game that takes you back to the legendary era of the Sengoku period in feudal Japan.

The Online Co-Op mode enables up to four players to participate in the same game world. You can choose between two options: running your server that is open to random players or having a password-protected private server that you can share with your friends.

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Pillars Of The Rising Sun - Mining



You don’t just have access to several types of woods but also a variety of minerals.

The most common resource you will find is stone. You can collect stones basically everywhere and you need them for many things, however it isn't as important as wood.

Another resource is clay, it can be found near flowing water and muddy places. Clay is crucial in steel and charcoal production, the backbones of smithing.

Because deposits you may encounter vary in size the basic requirement to mine them also varies. Better tools are imperative to gain materials from larger deposits. Here’s where iron, the precious metal ore, comes in. You will need iron in ample amounts to produce better quality tools and weapons. You can improve your iron production by building a structure to process mined ore. Only then your villagers will happily take the burden off you.

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You may also collect a mysterious resource (one that everyone loves) and store it. Guess what it will be?

Q&A Part 4: Bandits, Character Creation, and villages



Youkoso!

Welcome back to Q&A Part 4. We love your questions, and we're excited to dig into some more. This time around, we're chatting about bandits, creating your own characters and the position of villages. So, let's jump right in and explore more of what Sengoku Dynasty has to offer!

[h3]27. Is Sengoku Dynasty compatible with Steam Deck?[/h3]

While it won't be compatible at the initial launch, we're optimistic that optimization work during Early Access will lead us there.

[h3]28. Is it easy to transition from Medieval Dynasty to Sengoku Dynasty, or is it like learning a whole new game?[/h3]

While there are some shared basics between Sengoku Dynasty and Medieval Dynasty, there will be new elements to learn. But don't fret - we've dedicated resources to ensure new players have clear onboarding and tutorials. Veterans of MD or any survival or village/city builder game should find the transition smooth.

[h3]29. Does our village's location impact town building or gameplay? Can we build our first village anywhere?[/h3]

Definitely. Once you have your first bell, you're free to plant roots almost anywhere. The location impacts available resources and can influence your strategy in building multiple villages. Be warned - some locations are resource-rich but challenging to build in, while others are great plains perfect for large town construction.
[h3]
30. Can we play as the evil bandits?[/h3]

The narrative of Sengoku-era Japan is complex, and what we might call 'bandits' were actually a diverse group of outcasts with unique stories. You won't play as a bandit, but you'll have opportunities to interact with them in ways beyond combat, like trading and dialogue. Down the line, we're considering giving players a chance to exert influence over these groups.

[h3]31. Can we transplant environmental items like trees and flowers?[/h3]
We're considering this feature for a future update, but it won't be available at Early Access launch.

[h3]32. Can we recruit friendly NPCs to help us fight enemy groups?[/h3]
While we haven't planned for friendly AI assistance yet, you can certainly invite friends or online acquaintances to hop in and help with challenges in your game.

[h3]33. Are natural disasters part of the gameplay? Can we influence their probability through shrines or other means?[/h3]
Yes, we've planned for natural disasters and other seasonal modifiers, but they won't be available at launch. We're looking to introduce seasonal events that significantly impact gameplay – both positively and negatively, and can be mitigated or taken use of with some effort.

[h3]34. Does the game have character creation or in-depth customization?[/h3]
We're currently experimenting with this feature and may add it later during Early Access. We also plan to add starting classes for more role-playing possibilities and new perks for character progression.

[h3]35. Will the game focus as much on combat as village building and survival?[/h3]
Combat won't be the primary focus at launch, but we're aiming to offer players more combat-related options later. Keep in mind, combat will always be optional, and you can focus solely on building and surviving if you prefer.

[h3]36. What are the key differences between Sengoku Dynasty and Medieval Dynasty, apart from the era?[/h3]

The main differences include:
  • Seasonal Production: In SD, each season is like a turn, with updates to production, villager happiness, and effectiveness happening seasonally.
  • Narrative: SD's story focuses more on a group of people trying to rebuild in Nata Valley, with closer ties to Japanese history.
  • Special Projects: You'll be tasked with significant infrastructure projects to restore Nata Valley.
  • Spiritualism: SD respectfully incorporates the religious and spiritual aspects of medieval Japanese life.
  • Nature: Expect to see a variety of unique Japanese plants and multiple tree types for different building materials.