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  3. Voor de Kroon Update - December 9th 2025

Voor de Kroon Update - December 9th 2025

Changelog
  • Add automatic combat stance activation based on enemy proximity and direction
  • Add slower animation set for big banner on foot
  • Add hold interactions for critical actions like dropping weapons
  • Add more background logic to player combat flow
  • Add flow logic to hard slowmotion hits while mounted
  • Add the ability to equip a shield with a couched lance
  • Add parry text instead of blocking to player action log when parrying
  • Add chance ranged units flee from fire arrow impacts
  • Add extra health bonus for wearing full helmet
  • Stabilize cavalry rider animations
  • Tweak footstep sounds
  • Polish rush mechanic
  • Polish and smooth various combat animations and transitions
  • Stabilize mounted idle animation
  • Lower dodge speed
  • Fix AI spear bracing movement freezing
  • Fix lance couch transition animation when toggling while riding
  • Fix softlock max targeting
  • Fix incorrect loadout transfer logic related to shields when mounting horse
  • Fix mounted static banners on custom units
  • Fix unit editor preview not equipping shields when possible
  • Fix finger placement when holding lance
  • Fix unit animation glitching when getting executed sometimes
  • Fix map icon showing in UI during tournaments
  • Fix missing footstep sounds in some combat locomotion animations
  • Dark Fantasy Variety Pack: Fix mannequin ladder units spawning when lowest tier units are zombies or ghosts
  • Dark Fantasy Variety Pack: Fix broken equipment slots showing when on dragon
  • Dark Fantasy Variety Pack: Fix player getting knocked off dragon