1. Voor De Kroon
  2. News
  3. December Combat Update - December 14th 2025

December Combat Update - December 14th 2025

Hello everyone,

First of all: Herzlich willkommen, meine neuen deutschen Freunde!

This is not necessarily a larger update than the previous ones, but it marks another monthly milestone for the project combined with all previous weekly updates.

This update introduces parrying for all weapons without a shield, dodging for primary weapons and a significantly upgraded Falcon Mode.

Falcon Mode has been expanded so you now actually fly as a falcon, allowing you to survey the battlefield from above in style. The original camera mode is still available and has been renamed to Photo Mode. While in Falcon Mode, press Spacebar or A on a controller to switch to Photo Mode. This hides all UI elements for easy screenshots and video capture.

This update also adds new early 14th century visored great helmets to the customization options. With these helmets comes a new gameplay mechanic: you can now open and close your visor during battle. By default this is bound to H on keyboard or D-pad Down on controller.

Additionally, this patch fixes a critical bug that caused units to fall off ladders and clip through the floor, along with a large number of combat related fixes and improvements.

Thank you all for the continued support!

If you have suggestions, bugs or just general ideas for the next update, feel free to join the discord or drop by in the discussions. Always happy to hear your input.

https://discord.com/invite/MQXFbqpWpW

Full Changelog
  • CRITICAL: Fix issue causing units to fall off ladders
  • Add dodging for primary weapons
  • Add parry for all secondary weapons without shield
  • Add secondary mode to falcon mode: press dodge or default Spacebar or A to switch between first person free cam (photomode) and third person falcon flight
  • Add helmet visor button: by default bound to H or d-pad down on controller
  • Add visored great helm 01 with painted variant (Customization / early 14th)
  • Add visored great helm 02 with painted variant (Customization / early 14th)
  • Add missing controller binding for free camera as d-pad left
  • Add scrollbars to faction editor sidepanel
  • Add the new finishers to two handed sword set
  • Add color swatch box for horse color
  • Add support for animated shoulder slot items
  • Add support for full body outfits in body slot
  • Add danger indicator to formation icons of enemy charging formations
  • Decrease ranged accuracy of siege defenders
  • Increase automatic combat stance distance
  • Reorder faction editor panels
  • Polish and improve falcon mode
  • Fix unarmed fleeing unit animation
  • Fix issue introduced in the last patch causing horse footprints to not work for the player
  • Fix neck pose in player spear on foot animation set with great helmets
  • Fix keybindings not being dynamic at left side of battle interface
  • Fix instant parry block interrupts
  • Fix action buffer while parry blocking
  • Fix siege engine icon ring color
  • Fix stance taunt without shield
  • Fix issues with command range marker when using controller
  • Fix battle end player rotation issue
  • Fix further dodge input issues when using controller