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Patch Notes - December 11th 2023

Hello everyone!

This is a patch that addresses a lot of issues regarding officer equipment and adds some new equipment. It also fixes a couple of hard crashes, most notable being the game crashing when starting a siege with a round castle.

Thank you for all the support so far and stay tuned for larger updates!

Changelog
  • Replace two handed knights with sergeants on foot
  • Replace lords onf oot with sword and shield unit
  • Add crusader bible hauberk with gambeson vest
  • Add crusader bible hauberk with gambeson vest Coif variation
  • Add crusader bible Gambeson with gloves
  • Imrpove look of player death scene
  • Reduce officer assassination cost
  • Remove blunt weapon damage penalty against cloth armor
  • Improve visibility of supply lines during winter
  • Add big end turn button
  • Always show supply lines
  • Remove small campaign UI buttons
  • Move faction overview button to campaign portrait
  • Change portrait name to faction name and add faction shield
  • Add diplomacy button to settlement detail menu
  • Improve workshop factions logic, precache data to reduce overhead
  • Improve campaign portrait quality
  • Adjust campaign map lighting
  • Increase settlement start population low threshold
  • Increase settlement population scale
  • Fix settlement building slots resetting to invalid state
  • Fix militia officers using 1.5 hand swords
  • Fix All officers using the same weapon
  • Fix hairtypes not being assigned to factions correctly
  • Fix missing head on dead player cinematic
  • Fix after battle screen player character
  • Fix officer equipment not initializing correctly for factions
  • Fix blood on falchion sword
  • Fix player still being able to start game without a way to breach castle in quick battles
  • Fix weapon hand placement for officers
  • Fix reinforcement officer portraits
  • Fix blood on painted dargen helmet
  • Fix blood on cloth coifs
  • Fix missing siege data on round castle causing a crash
  • Fix hood clipping
  • Fix crash related to missing physics asset
  • Fix vertical alignment of campaign portrait in settlement details
  • Fix being able to reinforce from settlements under siege