Fixes Update - June 15th 2024
This update fixes a lot of critical errors and also adds a couple of small things.
If you were unable to save and load custom campaigns, now you can! Sorry for the inconvenience.
Changelog
If you were unable to save and load custom campaigns, now you can! Sorry for the inconvenience.
Changelog
- Add increased saturation on campaign map
- Add new siege camp models
- Add dynamic area around settlements
- Add new base icon for settlements
- Add new campaign map landscape material
- Add social links to main menu
- Add feedback form to main and pause menu
- Add crash reporter client
- Add compatibility code for legacy workshop campaign data
- Tweak campaign map tree autumn color
- Increase opacity of smoke on campaign map
- Disable unused open image denoise lib
- Fix battle tutorial text 'Charge a specific formation' to 'Attack a specific formation'
- Fix game going to campaign map at tournament end when should be going to main menu
- Fix enemy general fleeing message popping up in situation where it doesn't apply
- Fix campaign death not showing faction leader
- Fix campaign victory not showing faction leader
- Fix overkill on messages when winning single combat
- Fix Gate breached message showing when winning siege battle
- Fix can't mount horse text during siege battles
- Fix crash related to unit categorization during battle
- Fix siege camp tents spawning in water
- Fix crash related to missing player index during campaign
- Fix faction override from quick battle showing in campaign menu
- Fix loading/saving custom campaigns being broken
- Fix factions resetting when loading custom campaing
- Fix AI faction officers not generating correctly
- Fix gate not opening when siege battle is won
- Fix quick battle menu not setting highest tier unit as commander
- Fix advance formation not needed to complete battle tutorial