Hotfix - June 1st 2025Changelog Change saving behavior of menu options Fix being able to fire all units in formation Fix crash related to formation logic
Small Update - May 29th 2025Changelog Add height randomization to kampvecht participants Add height randomization to tournament spectators Increase stab stamina cost Improve formation responsiveness when pulling out of battle Small optimizations Slightly lower upper limit fo random officer voice pitch Reduce likelyhood of small stutter on first charge impact Fix player targeting logic when away from formations Fix large armies setting messing with campaign gameplay Fix non player officer not using voice pitch properly Fix kampvecht spectators clipping fence Fix happy traumatized people displaying a green icon Fix foliage loading in when switching to a new officer
Small Update - May 18th 2025Changelog Add casualty list to battle debriefing Add colors to roster unit moods to make them more distinct Add new generic move sounds for cloth armor Tweak crossbow firing logic Tweak unit transfer screen look Fix log entry after kampgevecht Fix start pose of kampgevecht opponent Fix kampvechters shield rotation Fix player death camera moving strangely in some edge cases Fix kampgevecht reverb Fix quick battle reinforcement officer generation Fix menu FPS limit not being respected by battle debriefing Fix double traveling units when transfering units back and forth Fi unit duplication bug
Voor De Kroon Update - May 14th 2025Changelog Add kampvechten for Frisians Add eye color selection for faction officers Restore local heraldry in quick battles Tweak blood color Fix officer eye colors using all random colors Fix being able to see exact enemy unit composition without a watchtower Fix window click through on tournament invite Fix dropped lance physics and outline Fix draw secondary animation sometimes not completing fully for AI Fix ministerial officer Fix ruiters officer Fix officer weapons