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Castle Creator Update 01 - August 27th 2025

Hello everyone!

First update for the castle creator. It adds a lot of roofs, pieces and tower styles. Bartizans, extra arches, a new gatehouse and a lot more!

Next to that it polishes the overall creator experience and it should feel a lot better to use.

Patch Notes:
- Add wall level tower style
- Add separate global controls for wall, tower and gate style
- Add square tower with 'sunk-in roof'
- Add wall base, supports and arches as separate items
- Add round tower roof with the machicolations stonework under the battlements
- Add sandstone material set
- Add more loose buildings like cathedral and roman church
- Add specific names for towers and gates to avoid confusion
- Add new gate type
- Add solid battlement walls
- Add bartizans
- Add ladders to adapter pieces
- Add dynamic labels to global set cycling in castle creator info window
- Add a lot more roof types for towers
- Add little offset to flag props to prevent wall clipping
- Add inward corner meshes
- Various tweaks and improvements to the castle creator
- Lower minimum required castle size to 3x2 interior tiles
- Improve auto stair locations
- Improve formation spawn behavior in custom castles
- Replace wall arches set with no slit set
- Fix stair gap filler not filling on round towers
- Fix missing spawns on diagonal walls
- Fix missing spawns on separate prop pieces
- Fix double tower gate tower orientation
- Fix tower connectors not resolving when cycling visual sets
- Fix fire brazier spawns on custom castles
- Fix stairs not rebuilding after removing wall piece and placing it again
- Fix player spawning under landscape in certain cases
- Fix material-set resetting every time you switched pieces

The Castle Creator Update - August 24th 2025

[previewyoutube][/previewyoutube]

Hello Everyone!

Exciting big update without a lot words to say. It adds a Castle Creator. Throw down some walls and siege the castle!

You can also place down details, choose from different brick styles and wall sets.

This editor will be my biggest focus in the coming month, I plan on adding a lot of content and I am specifically interested to hear from you! If you have castles you want to recreate, send links, pictures, name them in the comments and I will try my best to get you the castle pieces you need to build it!

The first phase will be quick battle and testing from the editor only. You can expect the steam workshop and full campaign integration next week!

Thank you for all the support! I hope you have a lot of fun with it.


Changelog
  • Add castle creator Alpha
  • Improve castle textures
  • Improve unit fleeing logic
  • Randomize siege archer spawn locations
  • Fix player spawning on horse as siege defender
  • Fix defending siege archer animations


Hotfix - August 15th 2025

Changelog
- Improve player animation state when switching to a new officer
- Fix player taunt aggroing friendly officers

Small Update - August 14th 2025

Changelog
  • Add extra warnings to performance menu options
  • Fix crash related to ranged units moving out of battlefield range
  • Fix crash related to formation logic
  • Fix crash related to gamemode logic
  • Fix possible crash related to battlefield movement

Hotfix - August 9th 2025

Changelog
  • Tweak move marker responsiveness
  • Fix new officer holstered weapon issue
  • Fix strange dialog sometimes appearing when trying to start siege battle
  • Fix typo in campaign tutorial dialog