GHPC Update 20251030.2
[p]GHPC Early Access has been updated to version 20251030.2. As always, you can get additional info on this and future updates by visiting our Discord server and YouTube channel. Links are on the GHPC website.[/p][p][/p][h2]CHANGE LOG [/h2]
Thanks for playing![/p][p][/p][p]Edit: The build was updated December 11 at 12:30 EST to hotfix an issue with the BMP-1P missile launcher optic.[/p]
- [p]Added a map symbol legend[/p]
- [p]Reduced the game's memory usage significantly[/p]
- [p]Massively reduced mission unload times[/p]
- [p]Reduced mission load times on some systems[/p]
- [p]Optimized vehicle driving physics further[/p]
- [p]Optimized some visual effects for explosive impacts[/p]
- [p]Improved NSVT audio[/p]
- [p]Optimized or stabilized a large number of audio effects, including machine guns and ambience[/p]
- [p]Fixed rain layering when AAR X-ray is enabled[/p]
- [p]Improved or bugfixed a variety of visual effects[/p]
- [p]Fixed missing T-64R "gill" armor panel models[/p]
- [p]Fixed two-piece 115mm ammunition being partially inert in the damage model[/p]
- [p]Fixed 9M111 fins not animating during launch[/p]
- [p]Fixed 9M112 and 9M112M impact fuze location being too far forward[/p]
- [p]Bombs and artillery shells are no longer able to ricochet[/p]
Thanks for playing![/p][p][/p][p]Edit: The build was updated December 11 at 12:30 EST to hotfix an issue with the BMP-1P missile launcher optic.[/p]