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GHPC Update 20240312

GHPC Early Access has been updated to version 20240312.

This is a regular update, introducing new features, adjustments, and bug fixes.

We've got plenty more in the works for GHPC! As always, you can get additional info by visiting our Discord server and YouTube channel. Links are on the GHPC website.



[h2]NEW VEHICLE[/h2]

Release of T-80B tank for Soviet forces

Notable characteristics:

  • 125mm smoothbore cannon with access to the newest Soviet ammunition
  • Modern 1A33 fire control system with laser rangefinder, automatic lead and superelevation, delta-D, cant correction, and more
  • 1G42 gunner's sight with automatic and manual modes for range adjustment
  • Passive night vision sight with manually adjustable range scale
  • Composite upper hull armor (steel and glass textolite) reinforced with high-hardness surface plate
  • Composite turret armor (steel and "kvartz" ceramic)
  • Turbine engine


NOTE: Gun-launched ATGM "Kobra" is not implemented yet



[h2]NEW CONTENT[/h2]

  • Two new Instant Action missions featuring T-80B: Pushing Tin parts 1 and 2
  • T-80B training range mission
  • T-80B added to campaign
  • 125mm HEAT-FS-T 3BK18M added to Soviet tanks (but not East German ones)
  • 125mm ammunition 3BK18M and 3BK14M added to campaign logistics system for Soviet forces
  • Mi-2 scout helicopter added
  • New unlockable Soviet themed main menu scene (reward for completing Pushing Tin part 1)
  • Soviet themed main menu scene features new remade version of music track "Target Acquired"


Owners of the GHPC OST on Steam have also received the new track as a free update!

[h2]FEATURES AND ADJUSTMENTS[/h2]

  • Artillery batteries can now be used in parallel with separate controls in the map view
  • Helicopter tail rotor driveshafts and gearboxes can now be destroyed
  • Early TPN-1 type active night sights no longer have illuminated reticles
  • TPN-1 reticle updated to match sources
  • Added area triggers to ramps in training range missions
  • Mildly increased drag coefficients on 3BM22 and 3BM32
  • M901 can now have its missile tubes damaged individually


[h2]FIXES[/h2]

  • Fixed a bug that would lock all functions on the Bradley if a restock attempt was made while there was still too much ammo remaining to restock
  • Fixed an issue that could lead to repeated or cut-off voice lines
  • Fixed a bug that allowed taking control of unintended vehicles using instant swap
  • Improved stability of projectile impacts
  • Improved stability of several code systems
  • Fixed improperly configured armor on T-62
  • Fixed visual issues with night sight covers on T-62 and T-64A
  • Fixed mislabeling of optical rangefinders as laser rangefinders in damage HUD
  • Corrected labeling of some turret and gun drives in damage HUD
  • Corrected some briefing errors
  • Removed smoke grenade setup elements from T-62
  • Helped M113 commander keep his head during free cam mode


Thanks for playing!