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  3. Demo vol. 2! Now on Next Fest

Demo vol. 2! Now on Next Fest

So, the Next Fest has just started. Have you already seen we have a BETTER and UPDATED demo? Gotta play it, I’m telling ya!

[previewyoutube][/previewyoutube]

And here’s a quick reminder of all the changes to the demo:

Changes and new features:

  • Significant rework of the early game questline for improved readability and more slow-paced step-by-step tutorials, so the beginning gameplay is less overwhelming, especially for single-player
  • Reworked the crafting stations and packaging/unpackaging UI for more readability and quality of life. Visually divided substances and items, added client-side display of available/needed items or substances in the crafting recipe
  • Added the player inventory as an optional source of crafting items (you can disable it in the UI if you want to)
  • Added the sales tasklist to the package creation screen, so you can see the ordered drug list before packaging
  • Reworked the wardrobe UI for more readability and QoL, added the ability to freely drag clothes in all directions as well as take them out of the clothes collection
  • Added the ability to freely put on and take off backpacks as well as drop, search and pickup backpacks from the ground
  • Added backpack hanger, which allows you to store backpacks with items on a hook on the wall in any hideout allowing easy backpack switching and storing
  • Added the ability to jump freely (spacebar release), removed parkour slide
  • Added automatic parkour activation when holding the spacebar while running/walking
  • Multiple improvements to NPC's, added missing props as well as watches on client's arms, visual fixes


Bugfixes and general improvements:

  • Fixed multiple issues occurring to land vehicles with saving and loading, quick traveling, fuel usage and more
  • Improved and fixed issues with parkour mechanics, improved geometry interpretations limiting the amount of possible glitches and other issues
  • Improved ladder interaction and ladder movement
  • Fixed issues with disappearing UI popups and issues with the experience progress bar
  • Fixed issues with teleporting players to the end demo scene (glitches)
  • Fixes and improvements to the game settings, audio settings and more
  • Fixed an exploit where you were able in some cases to load a save with a finished demo and continue the gameplay loop indefinitely
  • Fixed issues with calendar positions not loading properly from the saved game
  • Fixed audio issues, lowered the volume of footsteps
  • Fixed issues considering shop sales and shop basket
  • Fixed issues with drug packages despawning when packaging to a full or partially filled inventory
  • Made any overflowing items picked up or given spawn as a drop bag when player inventory is full
  • Multiple environment improvements and fixes
  • Other minor fixes


https://store.steampowered.com/app/1708850/Drug_Dealer_Simulator_2/