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Drug Dealer Simulator 2 News

DDS2 is on sale! Major Update coming soon

Hi there, Dealers!

Good news for all of ya who don't own any of the DDS Universe games yet: we have a sale going! DDS is now -90% and DDS2 -20%. Sounds cool? Sure it does! And we have a bundle, too đź‘€

https://store.steampowered.com/bundle/42217/Drug_Dealer_Simulator_1__2/

Time to get shoppin'! Let you friends know.

Get ready for MAJOR UPDATE! Here's a taste of things to come:

Lab technicians’ new functionalities
  • lab technicians will have their own crafting recipes, allowing drug production without products: you just have to provide them with cash so that they can buy the necessary ingredients themselves
  • the player will have to obtain those recipes through money investments
  • those recipes will require the player to have predefined sets of equipment in their hideout
Automation
  • lab technicians will allow the player to repeat crafts until they have the necessary ingredients in the hideouts
  • they will also be able to mass-produce mixes that the player designed

In 2025, things will be DOPE! 🥦 Devlog included

Dealers of the World!

Have you noticed that this year, the DDS universe will be 5 YEARS OLD? That’s right, the O.G. DDS came out on 4/16/2020. (4 days later and it would’ve been just p.e.r.f.e.c.t.)



Anyway, the 5th B-day calls for a CELEBRATION! And how better to celebrate than with dope new stuff happening in and around our games for the entire year?

In 2025, you can expect such significant Drug Dealer-related happenings as:

  • Cas[REMOVED DUE TO SPOILERS]
  • The cons[REMOVED DUE TO SPOILERS]
  • Also, the DDS2 [REMOVED DUE TO SPOILERS]
  • New d[REMOVED DUE TO SPOILERS]
  • and last but not least, N[REMOVED DUE TO SPOILERS]


Don’t worry, we’ll keep announcing the important stuff as we go. Some things are not ready to be shown yet, and anyway, we don’t want to spoil the surprises immediately.

Stick with us, join our Discord server, and we’ll have a lot of fun!

[h3]AND NOW, FOR THE DEVLOG:[/h3]

The team at Byterunners is hard at work developing a new update. We’ve already teased some things to come, so here’s an update on how your game will be improved with the upcoming changes and additions:

Lab technicians’ new functionalities
  • lab technicians will have their own crafting recipes, allowing drug production without products: you just have to provide them with cash so that they can buy the necessary ingredients themselves
  • the player will have to obtain those recipes through money investments
  • those recipes will require the player to have predefined sets of equipment in their hideout


Automation
  • lab technicians will allow the player to repeat crafts until they have the necessary ingredients in the hideouts
  • they will also be able to mass-produce mixes that the player designed




We call this new update the “Production Enhancement and Narcotics Industrialization System" extension. If only there was a way to shorten it… But would we really want to?

Stay tuned & get psyched for 2025!

First DevLog in 2025!

Hey Dealers!

We hope 2025 is treating you well. We bring you a fresh new update from the team at Byterunners, who are busy making the game bigger and better. If you’re looking for a general list of stuff that’s coming, see the infographic on the game’s Steam page. But now, let’s talk about two quite specific things.

[h3]Drug storage handling & presentation[/h3]

The team is now changing the way substance storage is handled and presented. All the racks and shelves will act as furniture that increases substance capacity as well as hideout handy space.

You don’t need to believe, you’ll simply see it. Items, substances and drugs will have their graphical representation on relevant pieces of furniture, depending on how full the storage is. This will simplify things when it comes to furnishing hideouts and make the hideouts look more natural looking with all the stuff lying around in plain sight.

Here’s a work-in-progress preview of how it’s going to look:



[h3]Mixes handling & usage[/h3]

Another thing in the works is an improvement of handling of mixes and introducing the consequences of using mixes.

Overdosing and addictions are on their way, and so you will also get tools for controlling what your dealers are selling. You will be able to select rules of selling particular drugs for both individual dealers or override their settings and set it all up on distributors. This will give you more strategic control of how your cartel is doing their work, and it’ll let you try varied approaches to mixes.

Here’s a preview:



Let’s not forget that the team is also continuously working on fixes for bugs and crashes that you report. On this note - stay in touch, join our Discord, and wait for updates, news, and more.

See ya on Isla Sombra!

Happy New Year!

Dealers, it’s officially 2025!

May this new year be full of satisfaction, wondrous adventures, peace and achievements, both big and small. Let’s raise a glass!

Happy New Weed… Ekhem, that is, New Year!

See you real soon!

Happy Xmas!

Ah, the smell of a fresh new 🥦 in a crispy winter air.

What? We meant the tree of course! It’s Christmas, after all! Time to dress up your lamas, pack the gifts in nice glittery boxes and eat that chocolate Santa. Remember to make your DDS2 villa all nice and festive!

We wish you all the bestest holiday time, lots of joy and a peaceful time spent with the people you care about.



Happy Weedmas, Dealers!