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Drug Dealer Simulator 2 News

Devlog: What’s with that weather?

Dealers, time to talk about the weather! No, not like that, don’t worry. Promise it won’t be boring small talk. For some time now we’ve been polishing the game and we’re done with the mechanics, so we can also share some more visuals with y’all and tell you some more about the existing features.

Here’s what Rafał has to say about it:

The day-night cycle in DDS2 is not only a matter of time flow and realism, but it also holds a direct correlation with the gameplay. The island does not have a nighttime curfew like the ghetto in DDS1, but the daytime and nighttime gameplay differs. Daytime mostly focuses on sales, while the night is great for production, transportation and preparations for the next day. It is also the time that you can break into spots that are unavailable during the day if you prefer obtaining goods in the "less legal" manner.



Gameplay aside, the visuals and lighting of a dynamic open world like this also come with challenges. DDS2 not only has dynamic lighting but also varied weather – it can be cloudy, clear, rainy, stormy or foggy both during the day as well as nighttime. We had to find optimal ways to combine the sun and moonlight, skylight, post-processing and artificial light sources to achieve good visibility both indoors and outdoors at any time. Of course, there are still some times and places when it is really dark, but that's what you have a flashlight for, right? :)




So, now you know for sure that DDS2 has a day-night cycle and dynamic weather conditions. There are several types of weather and the environment reacts accordingly – things get wet when it’s raining, trees sway in the wind and waves form on the bodies of water.

The in-game lighting is a combination of standard light sources, global illumination, post-process and the eye adaptation mechanic. We’re using UE5’s Lumen system, which is a new dynamic Global Illumination and reflection system. It allows for advanced lighting, such as time of day or lighting that reacts to world changes, so exactly something we needed in DDS2.



There is a gameplay distinction between night and day, too. Our clients will write to us and our hired dealers during the day, and that’s also when we can schedule deliveries and make sales. During the night you will encounter more thugs on the streets but it’s also easier to sneak and hide.

Night has also one more perk – when people go to sleep, you get the opportunity to break into warehouses where you can find many valuable and/or useful items. That is if you want to go that route 👀

And as a treat here you have a screenshot with a lightning strike. It took us several tries to capture it!



https://store.steampowered.com/app/1708850/Drug_Dealer_Simulator_2/

Secret Friday Pet Petting Video

Hello!

In the life of a dealer, there is a moment where you simply have to stop and look at the sunset. And when you’re looking, you might have a reflection. A revelation, even.

[h3]You should get a pet.[/h3]

This has proven true for many people, and it might prove true for you. That’s why we decided to have advanced Pet Petting Simulaton System in DDS2. Check out this video where we pet cats, cat dogs, and dog fish. (Yes, it’s Friday, so we’re a bit unhinged.)

[previewyoutube][/previewyoutube]
Also, our demo is back, so jump in!

https://store.steampowered.com/app/1708850/Drug_Dealer_Simulator_2/

Demo is back! We’re celebrating 8 years of Movie Games

Surprise, dealers!

Here’s your chance to revisit the demo and taste the co-op (or single-player) drug dealing before the full launch. Our publisher Movie Games is having its 8th B-day, and this is our way of celebrating it.

Movie has been with us since the beginning, and they made it possible for DDS1 to be such a big hit. We wish them all the best, and a big, tasty CAKE.

Download the demo now and/or check out the special Movie Games anniversary sale, where you can find all kinds of games, DDS1 included.

https://store.steampowered.com/publisher/moviegamessa/sale/MovieGames8thAnniversarySale

CONTEST WINNERS! | Devlog: In this economy???

Ready to dive into more game stuff in the next stunning devlog straight from the production line? Let’s go!

(Also, check the end of the post to find out the Boat Contest winner!)

Here’s a few words from Rafał:

Economy was always one of the crucial elements of Drug Dealers Simulator. Drug dealing is a business, and especially with a much larger and more complex world in part 2, the economy must take many factors into account.

In DDS2 the economy is mostly based on cash. Due to the introduced setting and also to achieve an additional feeling of enormous numbers, we introduced a low-value local currency. It is common to earn hundreds of thousands and carry large amounts of cash on you. Initially, we planned and even prototyped money laundering, but after deeper consideration we decided to scrap the need for laundered money and replace it with money stashes and vaults.

Money stashes are kept secure by our NPC ally in the game. He keeps the money and helps us make various purchases that we can decide on remotely without having to directly bring the cash to the transaction – we pay by check. The stashed wealth is the source for many ingame payments and costs – hideout fees, fines and bailouts, buying hideouts, paying your employees and business associates.


Vaults can be found in the most luxurious apartments in larger towns and villas. They are your personal access for depositing and withdrawing money from your accumulated wealth. Inside you can also see a physical representation of your wealth shown in stacks of cash and gold bars. The whole wealth value and total net worth of the cartel (including real estate, cars and boats) also increases your status in the game and gives additional benefits.

Besides a large world, lots of clients and ways to make money, we also introduced a lot more ways of spending them. From multiple clothing options and jewelry, bribes, and investments, to luxurious real estate and yachts. All these serve not just as a money sink but also improve your gameplay. It is a new level of economy as compared to the original, larger scale, larger operation and higher stakes. We can't wait to show the community the entirety of DDS2.



In DDS2 the players will operate both small and big denominations. Our goal is to accumulate wealth. The game’s economy starts the moment we arrive on Isla Sombra and develops along with our gameplay. You start with selling weed to small buyers and will gradually progress to collecting money from your employers, big investments building up the relationship with the Island community and setting up huge laboratories to be able to answer the demand generated by the citizens.


Like Rafał mentioned above, there are places where you will use your wealth check to pay for goods but there are still a lot of locations where you will need your cash with you. On Isla Sombra, you’ll find normal legal shops and gray market merchants. These merchants have access to many goods otherwise unavailable from legal sources but you’ll have to unlock the ability to buy from them.

What’s more, you may add to your personal budget by theft and robbery but you need to prepare for the consequences of your actions.

Sounds good? Duh!

[h2]Let’s Play![/h2]

On Friday we had a letsplay stream with Rafał, talking about making it big in DDS2. We hope you didn't miss it, but if you did... We know your address... Kidding, just check it out on our YouTube channel!

[previewyoutube][/previewyoutube]
[h2]Contest winner? CONTEST WINNER![/h2]

And now on to the winner!

First of all, we must say we were totally overwhelmed with your responses. There were around 2k of these! Seems y’all really like naming boats.

AND THE WINNER IS

BONG VOYAGE by FIVE LETTERS!

Congratulations! BONG VOYAGE will be sailing in DDS2 and the winner will receive the FREE key for Drug Dealer Simulator 2 – full game when released. Await our owl!

https://store.steampowered.com/app/1708850/Drug_Dealer_Simulator_2/

Happy Valentine’s Day! Wait…

Dealers, Happy Valentine’s Day!

May your Valentine dress in a bunny costume and bring you many chocolate eggs to munch on!

Wait…

Did we mix the holidays again…?