Missions, Upgrades, UI!
Welcome back, future pilots and brave early adopters... Let me regale you with tales of battling Unity UI elements and ever growing game loops.
A lot of people have been asking me if the game will have a campaign mode. Yes- it does! I'm taking this a great sign that people do want some kind of a direction in the game. I plan on having both a campaign mode and a variety of "quick play" modes that you can pick up and play within seconds.
My goal is to not make it entirely linear, but to have some kind of a path to follow. There will be ways to make it easier or harder on yourself, as you prefer, by choosing when to upgrade your helicopter and how early you take on the harder missions.

Here is a quick preview of the Mission view. These missions are all drafts or for testing, and not what will be reflected in the released game.
Next on my list is an upgrade system that allows you to increase your helicopter's stats, add new weapons, and unlock new ammo types.
This is what I'm working on currently, so all I have right now is a draft of the UI from the designer I'm working with.

As I'm currently planning (this may change) but upgrades work like this:
Do you want to be the first to play a closed beta of the game? Join the email list here: https://clearedhotgame.com/email-list/
I don't have a date set for this yet, but you will be the first to get access. I will add more info as the time gets closer.
Missions!
A lot of people have been asking me if the game will have a campaign mode. Yes- it does! I'm taking this a great sign that people do want some kind of a direction in the game. I plan on having both a campaign mode and a variety of "quick play" modes that you can pick up and play within seconds.
My goal is to not make it entirely linear, but to have some kind of a path to follow. There will be ways to make it easier or harder on yourself, as you prefer, by choosing when to upgrade your helicopter and how early you take on the harder missions.

Here is a quick preview of the Mission view. These missions are all drafts or for testing, and not what will be reflected in the released game.
Upgrades
Next on my list is an upgrade system that allows you to increase your helicopter's stats, add new weapons, and unlock new ammo types.
This is what I'm working on currently, so all I have right now is a draft of the UI from the designer I'm working with.

As I'm currently planning (this may change) but upgrades work like this:
- Each upgrade has a cost and a minimum XP required.
- Once purchased, it can be installed or removed from any helicopter you own (yes you'll be able to have multiple, of course!)
- Each upgrade has a weight. Your helicopter will have a max weight, so you'll have to make strategic choices about what to install. Some helicopters will have a higher max weight so you can install more.
Sign Up For Beta Testing
Do you want to be the first to play a closed beta of the game? Join the email list here: https://clearedhotgame.com/email-list/
I don't have a date set for this yet, but you will be the first to get access. I will add more info as the time gets closer.