New Repair Bay & Build Changes - EA Update v0.4.0.5
Main addition with this update is the new repair bay. With this built you can fix your mining droids (that now take wear damage). Repair bay will eventually be used to fix other ships as well, but the first step is there.
Also lots of changes with construction, mainly just to make things simpler and more intuitive. Do let me know if anything still not as 'expected'.
- Repair bay added. Currently fixes just your mining droids.
- You can now delete mostly any wall or floor now and there is no automatic attempt to build walls to keep your station floors internal. I think this makes things simpler.
- New internal overlay type. This helps to see why you cant place items, or items stop working (production items require internal area).
- Salvage depots now have to connect to a structure (wall/docking connect), so their construction now same as turrets.
- Dock area added to overlay, so can see where ships can dock with repair bay and docking connects. Repair bay has a repair range, which is shown.
- Improve: Scrap/Mining Lasers now only deduct power when in use.
- Improve: Damage from external collisions now have own values.
- Improve: Most repair costs are now refunded if repair item destroyed before repair starts.
- Fix: Droid repair now fixes % at time of order, not 100%. Also fixes in increments, not all at once.
- Fix: More missing translations fixed.
- Fix: Docking connectors added to routine repair checks.
- Fix: Repair tooltips incorrect in some instances on why can't fix
Cheers, Nick